Difference between revisions of "MLP Dramatic Systems"
From Anu Anu RPG
(Replacing page with 'Category:d20 MLP Category:Basics') |
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[[Category:d20 MLP]] [[Category:Basics]] | [[Category:d20 MLP]] [[Category:Basics]] | ||
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+ | ===Movement=== | ||
+ | |||
+ | ===Flying=== | ||
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+ | * '''Falling Damage''' | ||
+ | When a creature, object, or vehicle falls, make an attack roll (ld20+20) against its Fortitude Defense. If the attack succeeds, the subject takes 1d6 points of damage for every 3 meters fallen (to a maximum of 20d6 damage). If the attack fails, the subject only takes half damage. A falling character or droid also lands prone (see Prone Targets, page 161). | ||
+ | Acrobatics: If you are trained in the Acrobatics skill, you can reduce the damage you take from a fall with a successful Acrobatics check (see page 62) . If the check succeeds and you take no damage from the fall, you land on your feet. | ||
+ | |||
+ | ===Combat=== |
Revision as of 02:51, 8 March 2012
Movement
Flying
- Falling Damage
When a creature, object, or vehicle falls, make an attack roll (ld20+20) against its Fortitude Defense. If the attack succeeds, the subject takes 1d6 points of damage for every 3 meters fallen (to a maximum of 20d6 damage). If the attack fails, the subject only takes half damage. A falling character or droid also lands prone (see Prone Targets, page 161). Acrobatics: If you are trained in the Acrobatics skill, you can reduce the damage you take from a fall with a successful Acrobatics check (see page 62) . If the check succeeds and you take no damage from the fall, you land on your feet.