Difference between revisions of "MLP Dramatic Systems"

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(Replacing page with 'Category:d20 MLP Category:Basics')
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[[Category:d20 MLP]] [[Category:Basics]]
 
[[Category:d20 MLP]] [[Category:Basics]]
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===Movement===
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===Flying===
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* '''Falling Damage'''
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When a creature, object, or vehicle falls, make an attack roll (ld20+20) against its Fortitude Defense. If the attack succeeds, the subject takes 1d6 points of damage for every 3 meters fallen (to a maximum of 20d6 damage). If the attack fails, the subject only takes half damage. A falling character or droid also lands prone (see Prone Targets, page 161).
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Acrobatics: If you are trained in the Acrobatics skill, you can reduce the damage you take from a fall with a successful Acrobatics check (see page 62) . If the check succeeds and you take no damage from the fall, you land on your feet.
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===Combat===

Revision as of 02:51, 8 March 2012


Movement

Flying

  • Falling Damage

When a creature, object, or vehicle falls, make an attack roll (ld20+20) against its Fortitude Defense. If the attack succeeds, the subject takes 1d6 points of damage for every 3 meters fallen (to a maximum of 20d6 damage). If the attack fails, the subject only takes half damage. A falling character or droid also lands prone (see Prone Targets, page 161). Acrobatics: If you are trained in the Acrobatics skill, you can reduce the damage you take from a fall with a successful Acrobatics check (see page 62) . If the check succeeds and you take no damage from the fall, you land on your feet.

Combat