|
|
Line 1: |
Line 1: |
| [[Category:d20 MLP]] [[Category:Basics]] | | [[Category:d20 MLP]] [[Category:Basics]] |
− |
| |
− | ==Crafting==
| |
− |
| |
− | Table: Enhancement/Enchantment Effects
| |
− |
| |
− | <table width=90% border=1 cellpadding=0 cellspacing=2>
| |
− | <tr bgcolor=#999999><td><b>Effect</b></td><td><b>Trait</b></td></tr>
| |
− | <tr><td><b>Alchemic Construct Traits</b></td></tr>
| |
− | <tr><td>Enhanced Ability</td><td>One of the construct's attribute scores increases by 4.</td></tr>
| |
− | <tr><td>Enhanced Adequacy</td><td>Increases the construct’s maximum Social Access Rating by 2 </td></tr>
| |
− | <tr><td>Enhanced Confidence</td><td>Increases the construct’s armor bonus to Will Defense by 1.</td></tr>
| |
− | <tr><td>Enhanced Durability</td><td>Increase the construct’s damage reduction by 1.</td></tr>
| |
− | <tr><td>Enhanced Fortification</td><td>Increases the construct’s equipment bonus to Fortitude Defense by 1.</td></tr>
| |
− | <tr><td>Enhanced Mobility</td><td>Increase the construct’s speed by 1 square.</td></tr>
| |
− | <tr><td>Enhanced Protection</td><td>Increases the construct’s armor bonus to Reflex Defense by 1.</td></tr>
| |
− | <tr><td>Enhanced Structure</td><td>Increase the construct's structure by one dice.</td></tr>
| |
− | <tr><td>Enchantment Effect</td><td>Imbues a magical effect of a Grade known to the enchanter into the construct. </td></tr>
| |
− | <tr><td><b>Architecture Ehancements</b></td></tr>
| |
− | <tr><td>Enhanced Durability</td><td>Increase the edifice's damage reduction by 1</td></tr>
| |
− | <tr><td>Enhanced Structure</td><td>The edifice gains extra structure equal to one-quarter of its base structure.</td></tr>
| |
− | <tr><td>Enchanted Functionality</td><td>Skill checks made in or on the edifice gain a +2 equipment bonus, or the edifice's existing equipment bonus increases by 2.</td></tr>
| |
− | <tr><td>Enhanced Adequacy</td><td>Increases the edifice's maximum Social Access Rating by 2</td></tr>
| |
− | <tr><td>Enchantment Effect</td><td>Imbues a magical effect of a Grade known to the enchanter into the edifice. </td></tr>
| |
− | <tr><td><b>Artwork</b></td></tr>
| |
− | <tr><td>Enhanced Adequacy</td><td>Increases the artwork's maximum Social Access Rating by 2</td></tr>
| |
− | <tr><td>Enhanced Durability</td><td>Increase the artwork's damage reduction by 1</td></tr>
| |
− | <tr><td>Enhanced Structure</td><td>The artwork gains extra structure equal to one-quarter of its base structure.</td></tr>
| |
− | <tr><td>Enchantment Effect</td><td>Imbues a magical effect of a Grade known to the enchanter into the artwork. </td></tr>
| |
− | <tr><td><b>Device Enchantments</b></td></tr>
| |
− | <tr><td>Enhanced Accuracy</td><td>The device gains a +1 enchantment bonus on attack rolls.</td></tr>
| |
− | <tr><td>Enhanced Strength</td><td>Increase the device's Strength score by 2.</td></tr>
| |
− | <tr><td>Enhanced Durability</td><td>Increase the device's damage reduction by 1</td></tr>
| |
− | <tr><td>Enchanted Device</td><td>Skill checks made using the device gain a +2 equipment bonus, or the device's existing equipment bonus increases by 2.</td></tr>
| |
− | <tr><td>Enhanced Damage</td><td>The device deals +2 damage on a successful hit. This damaged is multiplied on a critical hit, as normal.</td></tr>
| |
− | <tr><td>Enhanced Range</td><td>The device's ranges all increase by 50%.</td></tr>
| |
− | <tr><td>Enhanced Ruggedness</td><td>Increase the device's break and disable DC by 5.</td></tr>
| |
− | <tr><td>Enhanced Structure</td><td>The device gains extra structure equal to one-quarter of its base structure.</td></tr>
| |
− | <tr><td>Enchantment Effect</td><td>Imbues a magical effect of a Grade known to the enchanter into the device. </td></tr>
| |
− | <tr><td><b>Garment Enchantments</b></td></tr>
| |
− | <tr><td>Enhanced Adequacy</td><td>Increases the garment's maximum Social Access Rating by 2 </td></tr>
| |
− | <tr><td>Enhanced Agility</td><td>Increases the garment's maximum Dexterity bonus 1.</td></tr>
| |
− | <tr><td>Enhanced Appearance</td><td>Increase the garment's equipment bonus to social rating by 1.</td></tr>
| |
− | <tr><td>Enhanced Confidence</td><td>Increases the garment's armor bonus to Will Defense by 1.</td></tr>
| |
− | <tr><td>Enhanced Durability</td><td>Increase the garment's damage reduction by 1.</td></tr>
| |
− | <tr><td>Enhanced Fortification</td><td>Increases the garment's equipment bonus to Fortitude Defense by 1.</td></tr>
| |
− | <tr><td>Enhanced Mobility</td><td>Reduces the penalty to speed by 1 square.</td></tr>
| |
− | <tr><td>Enhanced Protection</td><td>Increases the garment's armor bonus to Reflex Defense by 1.</td></tr>
| |
− | <tr><td>Enchantment Effect</td><td>Imbues a magical effect of a Grade known to the enchanter into the garment. </td></tr>
| |
− | <tr><td><b>Vehicle Enchantments</b></td></tr>
| |
− | <tr><td>Enhanced Durability</td><td>Increase the vehicle's damage reduction by 1.</td></tr>
| |
− | <tr><td>Enhanced Structure</td><td>The vehicle gains extra structure equal to one-quarter of its base structure.</td></tr>
| |
− | <tr><td>Enhanced Maneuverability</td><td>Increases the vehicle's Maneuverability score by 1.</td></tr>
| |
− | <tr><td>Enchanced Speed</td><td>Increases the vehicle's speed by one-quarter of its base speed (minimum 1 square).</td></tr>
| |
− | <tr><td>Enchantment Effect</td><td>Imbues a magical effect of a Grade known to the enchanter into the vehicle. </td></tr>
| |