Difference between revisions of "MLP Classes"
From Anu Anu RPG
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===Crafter=== | ===Crafter=== | ||
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===Diplomat=== | ===Diplomat=== | ||
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===Entertainer=== | ===Entertainer=== | ||
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===Guard=== | ===Guard=== | ||
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===Ranger=== | ===Ranger=== | ||
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===Scholar=== | ===Scholar=== | ||
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===Scoundrel=== | ===Scoundrel=== | ||
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Revision as of 15:28, 12 November 2011
Contents
Athlete
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Commoner
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Crafter
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Diplomat
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Entertainer
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Guard
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Ranger
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Scholar
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th
Class Features
Bonus Feats
Scoundrel
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
- Table: The
Class Level BAB Fort Ref Will Class Features Defense Reputation 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th