Difference between revisions of "MLP Classes"
From Anu Anu RPG
Line 2: | Line 2: | ||
===Athlete=== | ===Athlete=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Commoner=== | ===Commoner=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Crafter=== | ===Crafter=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Diplomat=== | ===Diplomat=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Entertainer=== | ===Entertainer=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Guard=== | ===Guard=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Ranger=== | ===Ranger=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Scholar=== | ===Scholar=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: | ||
===Scoundrel=== | ===Scoundrel=== | ||
+ | |||
+ | :Hit Die: 1d | ||
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
+ | :Class Skills: | ||
+ | :Skill Points at 1st Level: ( + Int modifier)x4. | ||
+ | :Skill Points at Each Additional Level: + Int modifier. | ||
+ | :Starting Feats: |
Revision as of 15:02, 12 November 2011
Contents
Athlete
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Commoner
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Crafter
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Diplomat
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Entertainer
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Guard
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Ranger
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Scholar
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats:
Scoundrel
- Hit Die: 1d
- Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class.
- Class Skills:
- Skill Points at 1st Level: ( + Int modifier)x4.
- Skill Points at Each Additional Level: + Int modifier.
- Starting Feats: