Difference between revisions of "Master of Shrouds"
From Anu Anu RPG
(→Charakterbogen) |
(→Charakterbogen) |
||
| Line 17: | Line 17: | ||
Skills (Mod): 4x(6+1)+(2+1)+(6+1)=38 | Skills (Mod): 4x(6+1)+(2+1)+(6+1)=38 | ||
| − | Concentration | + | Concentration : 7 = 2 (Con) 5 Ranks |
| − | Heal | + | Heal : 8 = 3 (Wis) 5 Ranks |
| − | Knowlege(Religion): 6 = 1 (Int) 5 Ranks | + | Knowlege(Religion) : 6 = 1 (Int) 5 Ranks |
| − | Spellcraft | + | Spellcraft : 6 = 1 (Int) 5 Ranks (+ 2 Spetz. Conj) |
| − | + | Hide : 5 = 1 (Dex) 0 Ranks +4 size | |
| + | Move Silent : 3 = 1 (dex) 0 Ranks +2 Race | ||
| + | Climb : 1 =-1 (Str) 0 Ranks +2 Race | ||
| + | Jump : 1 =-1 (Str) 0 Ranks +2 Race | ||
| + | Listen : 5 = 3 (Wis) 0 Ranks +2 Race | ||
| + | Spot : 3 = 3 (Wis) 0 Ranks | ||
| + | Search : 1 = 1 (Int) 0 Ranks | ||
| + | Decipher Script : = () 0 Ranks | ||
| + | Appraise : = () 0 Ranks | ||
| + | Balance : = () 0 Ranks | ||
| + | Bluff : = () 0 Ranks | ||
| + | Diplomancy : = () 0 Ranks | ||
| + | Disable Device : = () 0 Ranks | ||
| + | Disguise : = () 0 Ranks | ||
| + | Escape artist : = () 0 Ranks | ||
| + | Forgery : = () 0 Ranks | ||
| + | Gather Information : = () 0 Ranks | ||
| + | Handle Animal : = () 0 Ranks | ||
| + | Intimidate : = () 0 Ranks | ||
| + | Open Lock : = () 0 Ranks | ||
| + | Perform : = () 0 Ranks | ||
| + | Ride : = () 0 Ranks | ||
| + | Sleight of Hand : = () 0 Ranks | ||
| + | Survival : = () 0 Ranks | ||
| + | Swim : = () 0 Ranks | ||
| + | Tumble : = () 0 Ranks | ||
| + | Use Rope : = () 0 Ranks | ||
| + | Use Magic Device : = () 0 Ranks | ||
| + | Craft : = () 0 Ranks | ||
| + | Profession : = () 0 Ranks | ||
| + | Perform : = () 0 Ranks | ||
| + | |||
Feats: | Feats: | ||
Lvl 1 :Spell Focus Conjuring | Lvl 1 :Spell Focus Conjuring | ||
| Line 30: | Line 61: | ||
Lvl 3 :Divine Meta Magic Persistend Spell | Lvl 3 :Divine Meta Magic Persistend Spell | ||
| − | Fort Save : 6 +3 +0 +2 +1 | + | saves : total = Cleric + mage + Ability + race |
| − | Ref Save : 2 +0 +0 +1 +1 | + | Fort Save : 6 = +3 +0 +2 +1 |
| − | Will Save : 9 +3 +2 +3 +1 | + | Ref Save : 2 = +0 +0 +1 +1 |
| + | Will Save : 9 = +3 +2 +3 +1 (+2 vs. Fear) | ||
Initiative: +1 | Initiative: +1 | ||
Revision as of 10:03, 19 October 2013
Charakterbogen
Necropolen Gelehrter
Race: Strongheart Halfling
Allignment :NE
Class: Cloistert Cleric 1, Conjurer 1, Cloistert Cleric +1
Prohibited Schools: Illusion , Evocation
Lv: 3
HP: 17
Str: 8 -1
Dex: 13 +1
Con: 14 +2
Int: 13 +1
Wis: 16 +3
Cha: 17 +3
Skills (Mod): 4x(6+1)+(2+1)+(6+1)=38
Concentration : 7 = 2 (Con) 5 Ranks
Heal : 8 = 3 (Wis) 5 Ranks
Knowlege(Religion) : 6 = 1 (Int) 5 Ranks
Spellcraft : 6 = 1 (Int) 5 Ranks (+ 2 Spetz. Conj)
Hide : 5 = 1 (Dex) 0 Ranks +4 size
Move Silent : 3 = 1 (dex) 0 Ranks +2 Race
Climb : 1 =-1 (Str) 0 Ranks +2 Race
Jump : 1 =-1 (Str) 0 Ranks +2 Race
Listen : 5 = 3 (Wis) 0 Ranks +2 Race
Spot : 3 = 3 (Wis) 0 Ranks
Search : 1 = 1 (Int) 0 Ranks
Decipher Script : = () 0 Ranks
Appraise : = () 0 Ranks
Balance : = () 0 Ranks
Bluff : = () 0 Ranks
Diplomancy : = () 0 Ranks
Disable Device : = () 0 Ranks
Disguise : = () 0 Ranks
Escape artist : = () 0 Ranks
Forgery : = () 0 Ranks
Gather Information : = () 0 Ranks
Handle Animal : = () 0 Ranks
Intimidate : = () 0 Ranks
Open Lock : = () 0 Ranks
Perform : = () 0 Ranks
Ride : = () 0 Ranks
Sleight of Hand : = () 0 Ranks
Survival : = () 0 Ranks
Swim : = () 0 Ranks
Tumble : = () 0 Ranks
Use Rope : = () 0 Ranks
Use Magic Device : = () 0 Ranks
Craft : = () 0 Ranks
Profession : = () 0 Ranks
Perform : = () 0 Ranks
Feats:
Lvl 1 :Spell Focus Conjuring
Halfling :Persistend Spell
Domain :Extend Spell
Domain :Extra Rebuke
Conjurer :Augumented Summoning
Lvl 3 :Divine Meta Magic Persistend Spell
saves : total = Cleric + mage + Ability + race
Fort Save : 6 = +3 +0 +2 +1
Ref Save : 2 = +0 +0 +1 +1
Will Save : 9 = +3 +2 +3 +1 (+2 vs. Fear)
Initiative: +1
Speed: 20
Armor Class: 12 = 10 +1 +1
Touch: 12 = 10 +1 +1
Flat-footed: 11 = 10 +0 +1
BAB: 1
Meele-AB: 1 = 1-1+1
Ranged-AB: 3 = 1+1+1
Spells per Day: WIZ
Grad 0: 3 +1 conj. Spetz DC 11
Grad 1: 2 +1 conj. Spetz DC 12
Spells per Day: Cleric
Grad 0: 4 DC 13
Grad 1: 3 +1 Domain DC 14
Weapon:
Damage:
Critical:
Special:
Armor:
Armor Bonus:
Max Dex Bonus:
Check penalty: 0
Spell Failure: 0%