Difference between revisions of "Savant of Fire"
From Anu Anu RPG
(→Power Stets) |
(→Mobs/Hazzards) |
||
Line 31: | Line 31: | ||
===Mobs/Hazzards=== | ===Mobs/Hazzards=== | ||
− | A Hazzard is treatet like a mob in gamemachanics exept that it doesnt have a | + | A Hazzard is treatet like a mob in gamemachanics exept that it doesnt have a Affiliation but a Hazzard Pool. |
+ | A Hazzard is mindless and attacks always all targets in the Szene. | ||
+ | |||
===Firestorm=== | ===Firestorm=== | ||
Revision as of 16:06, 6 June 2013
Contents
Affiliations
- SOLO: d8
- BUDDY: d6
- TEAM: d10
Distictions
- Savant of Fire
Power Stets
Firegiant
- Giantic Strength d10
- Giantic Durability d10
- Giantic Stamina d10
- Fire Control d8
Limit
- Counter Element: Step down all Firegiant Powers after a Water/Ice attack gain 1d6 .Recover at a opportunity
SFX
- Blood of Fire : 1d6 to ignore the Physical stress/trauma of one attack. If this is a fire attack you get the d6 back and step up a Firegiant power
Savant of Fire
- Fire Control d12
- Fire Blast d10
Limit
- muss bei bewustsein sein
SFX
- Firestorm on Opportunity spent one doompool die to ad a die of the same size to The Firestorm Hazzard
Mobs/Hazzards
A Hazzard is treatet like a mob in gamemachanics exept that it doesnt have a Affiliation but a Hazzard Pool. A Hazzard is mindless and attacks always all targets in the Szene.
Firestorm
Specialities
- Mystic Master: d10
- Menace Expert: d8
- Covert Expert: d8
- Wild Expert: d8