Difference between revisions of "Bob, Agent of..."

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  '''SFX:''' ''Stupendous Luck.'' Spend 1 PP to add Danger Sense (or step up by +1 if already in your pool) and reroll all dice when taking an action.
 
  '''SFX:''' ''Stupendous Luck.'' Spend 1 PP to add Danger Sense (or step up by +1 if already in your pool) and reroll all dice when taking an action.
 
  '''Limit:''' ''Sluggard.'' Earn 1 PP to step up emotional stress inflicted by employers demanding work by +1.
 
  '''Limit:''' ''Sluggard.'' Earn 1 PP to step up emotional stress inflicted by employers demanding work by +1.
 
  
 
  '''HYDRA ARSENAL'''
 
  '''HYDRA ARSENAL'''
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  '''AGENT OF...'''
 
  '''AGENT OF...'''
 
  '''1 XP''' - When you participate in an assignment given by your organization.
 
  '''1 XP''' - When you participate in an assignment given by your organization.
  '''3 XP''' - When you get commendation from your organization.
+
  '''3 XP''' - When you get commendation or reprehension from your organization.
 
  '''10 XP''' - When you rise above rank and file in your organization, or decide to leave the organization due to danger to life and limb.
 
  '''10 XP''' - When you rise above rank and file in your organization, or decide to leave the organization due to danger to life and limb.
  
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  '''1 XP''' - When you actively avoid work.
 
  '''1 XP''' - When you actively avoid work.
 
  '''3 XP''' - When you hide during an action scene instead of fighting.
 
  '''3 XP''' - When you hide during an action scene instead of fighting.
  '''10 XP''' -
+
  '''10 XP''' - When you end an act without gaining any stress, or risk life and limb to do something really heroic.

Latest revision as of 02:28, 26 January 2013


  • BOB, AGENT OF... ()
Affiliations: Solo D4, Buddy D10, Team D8
Distinctions: Blogger, "Liberated" Hydra Agent, Nice Guy (Poor Pilot)
Power Sets:
SURVIVAL INSTINCT
Danger Sense D6, Escape Speed D6, Nervous Reflexes D6, Slacker's Stamina D6, Strategic Invisibility D6
SFX: Advanced Surrender. Spend 1 PP to use two or more Survival Instinct powers in your dice pool, at –1 step for each additional power beyond the third.
SFX: Hiding Places 301. When using Strategic Invisibility to create assets, add a D6 and step up your effect die by +1.
SFX: Tactics of Retreat. Shutdown highest-rated Survival Instinct power to step up another Survival Instinct power by +1. Recover power by activating an opportunity or during a Transition Scene.
SFX: Save One's Bacon. Ignore physical stress or trauma results. Instead gain D6 physical stress.
SFX: Stupendous Luck. Spend 1 PP to add Danger Sense (or step up by +1 if already in your pool) and reroll all dice when taking an action.
Limit: Sluggard. Earn 1 PP to step up emotional stress inflicted by employers demanding work by +1.
HYDRA ARSENAL
Hydra Armor D6, Small Arm D6
Limit: Gear. Shutdown Hydra Arsenal and gain 1 PP. Take an action vs. the doom pool to recover.
Specialties: Athletics Rookie D6, Covert Expert D8, Crime Amateur D4, Tech Amateur D4, Vehicle Amateur D4
  • Milestones:
AGENT OF...
1 XP - When you participate in an assignment given by your organization.
3 XP - When you get commendation or reprehension from your organization.
10 XP - When you rise above rank and file in your organization, or decide to leave the organization due to danger to life and limb.
COMPANION OF DEADPOOL
1 XP - When you argue with Deadpool.
3 XP - When you get shot by Deadpool.
10 XP - When you become Deadpool's equal partner, or decide to leave Deadpool due to danger to life and limb.
DIGITAL COMMUNICATION ADDICT
1 XP - When you Blog, Message, or Twitter about something.
3 XP - When someone responds to your digital communication attempts.
10 XP - When you get your 5 minutes in the limelight, or decide to do something against your addiction.
THIS ISN'T THE BROOM CLOSET ???
1 XP - When you actively avoid work.
3 XP - When you hide during an action scene instead of fighting.
10 XP - When you end an act without gaining any stress, or risk life and limb to do something really heroic.