Difference between revisions of "Category:CDW"
From Anu Anu RPG
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| − | + | |Name=Charles Dexter Ward|Spieler=Dyson|Runde=Ankh|CharakterType=NSC | |
| − | + | |HighConcept=Humanist in Steel | |
| − | + | |Concept=Modern Lich against his will | |
| − | + | |Cultur=Core Worlds | |
| − | + | |CulturAspect=Old Ways Are The Best | |
| − | + | |Genotyp=Maschine | |
| − | + | |Occupation=dings | |
| − | + | |Trouble=It can´t end like this | |
| − | + | |Phase1=wenn es sapient ist dann ist es schützens wert! | |
| − | + | |Phase2=I died for you! | |
| − | + | |Phase3=Auch ein untotes leben ist unmöglich weg zu werfen. | |
| − | + | |Skills=<pre> | |
| − | + | 4 Technical | |
| − | + | 3 Intrusion, Will | |
| − | + | 2 Deceive, Melee, Notice | |
| − | + | 1 Empathy, Provoke, Ressources, Stealth | |
| − | + | </pre> | |
| − | + | |Stunts=<pre> | |
| − | + | (1S) | |
| − | + | (1S) | |
| − | + | (1S) | |
| − | + | </pre> | |
| − | + | |Refresh=3? | |
| − | + | |PhysicalStress=1, 2 | |
| − | + | |MentalStress=1, 2 | |
| − | + | |CreditStress=1, 2 | |
| − | + | |PhysicalIni= Notice | |
| − | + | |MentalIni= Empathy | |
| − | + | |CreditIni= Bureaucracy | |
| − | + | |TechIndex=T10 | |
| − | + | |Gravitiy=1g | |
| − | + | |Extras=<pre> | |
| − | + | </pre> | |
| − | + | |Equipment=<pre> | |
| − | + | </pre> | |
| − | + | }} | |
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Latest revision as of 14:21, 17 April 2018
here some text
| Identity | |
|---|---|
| Name: | Charles Dexter Ward |
| Player: | Dyson |
| Concept: | Modern Lich against his will |
| Cultur: | Core Worlds |
| Genotyp: | Maschine |
| Occupation: | dings |
| TechIndex: | T10 |
| Gravitiy: | 1g |
| Aspects | |
| High Concept: | Humanist in Steel |
| Cultur Aspect: | Old Ways Are The Best |
| Trouble: | It can´t end like this |
| Phase 1 Aspect: | wenn es sapient ist dann ist es schützens wert! |
| Phase 2 Aspect: | I died for you! |
| Phase 3 Aspect: | Auch ein untotes leben ist unmöglich weg zu werfen. |
| Skills | |
| Skills: | 4 Technical 3 Intrusion, Will 2 Deceive, Melee, Notice 1 Empathy, Provoke, Ressources, Stealth |
| Stunts | |
| Stunts: | (1S) (1S) (1S) |
| Refresh: | 3? |
| Stress | |
| Physical Stress: | 1, 2 |
| Mental Stress: | 1, 2 |
| Credit Stress: | 1, 2 |
| Initiative | |
| Physical Ini: | Notice |
| Mental Ini: | Empathy |
| Credit Ini: | Bureaucracy |
| Extras | |
| Extras: | |
| Equipment | |
| Equipment: | |
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