Difference between revisions of "Litonia"

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(Spells)
(Animal Compenion)
 
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Line 145: Line 145:
  
  
  HP:  50/50 [60]
+
  HP: 6d8+12
 
+
   
 
  Attribute:
 
  Attribute:
  Str: 18
+
  Str: 25
  Dex: 14
+
  Dex: 16
 
  Sta: 14
 
  Sta: 14
  Int:  7
+
  Int:  2
  Wis: 10
+
  Wis: 15
  Cha: 11
+
  Cha: 10
  
  Skills (Mod):  
+
  Skills (Mod): 6
 
  Intimidate    : =  Ranks +  (Cha) +  Class
 
  Intimidate    : =  Ranks +  (Cha) +  Class
 
  Perception    : =  Ranks +  (Wis) +  Class
 
  Perception    : =  Ranks +  (Wis) +  Class
Line 162: Line 162:
 
  Survival      : =  Ranks +  (Wis) +  Class
 
  Survival      : =  Ranks +  (Wis) +  Class
 
  Swim          : =  Ranks +  (Str) +  Class  
 
  Swim          : =  Ranks +  (Str) +  Class  
 +
 +
Feats:
 +
1:
 +
2:
 +
3:
 +
 +
 +
  low-light vision, scent grab, pounce.
 
   
 
   
 
  Fort Save:      +6
 
  Fort Save:      +6
Line 170: Line 178:
 
  Speed:          30
 
  Speed:          30
 
   
 
   
  Armor Class:    22
+
  Armor Class:    22 10 +10Nat +3dex -1 size
  Meele-AB:      +9 (-2 when Power Attack)
+
   
  Ranged-AB:     +7
+
BAB +4
 +
  Meele-AB:       +11
  
Weapon: Zweihänder
 
Damage: 2d6     
 
Critical: 19-20/x2
 
Special:
 
  
 +
Weapon: bite +11
 +
Damage:  1d8 +7 
 +
Critical: 20/x2
 +
 +
Weapon: claw x2 +6
 +
Damage:  1d6 +7 
 +
Critical: 20/x2
  
 
==Inventar==
 
==Inventar==

Latest revision as of 14:18, 21 August 2014

Charakterbeschreibung[edit]

Charakterbogen[edit]

Litonia
Race:  Gnome
Class: Druide(6), Ranger(1)
Lv: 7
Alignement: Neutral
Sprachen:  Common, Gnome,Sylvan, Elven , sprache.
HP: 65  6d8 +1d10 +14 (max 72)

Attribute:[edit]

Str: 8  -1
Dex: 12 +1
Sta: 14 +2
Int: 14 +2
Wis: 19 +4
Cha: 14 +2

Skills (Mod):[edit]

Diplomacy               : =  Ranks +  (Cha) +  Class
Handle Animal           : =  Ranks +  (Cha) +  Class
Heal                    : =  Ranks +  (Wis) +  Class
Intimidate              : =  Ranks +  (Cha) +  Class 
Knowledge (Arcana)      : =  Ranks +  (Int) +  Class
Knowledge (Geography)   : =  Ranks +  (Int) +  Class
Knowledge (History)     : =  Ranks +  (Int) +  Class
Knowledge (Local)       : =  Ranks +  (Int) +  Class
Knowledge (Nature)      : =  Ranks +  (Int) +  Class
Knowledge (Nobility)    : =  Ranks +  (Int) +  Class
Knowledge (Planes)      : =  Ranks +  (Int) +  Class
Knowledge (Religion)    : =  Ranks +  (Int) +  Class
Knowledge (Tactics)     : =  Ranks +  (Int) +  Class
Linguistics             : =  Ranks +  (Int) +  Class
Perception              : =  Ranks +  (Wis) +  Class
Ride                    : =  Ranks +  (Dex) +  Class
Spellcraft              : =  Ranks +  (Int) +  Class
Stealth                 : =  Ranks +  (Dex) +  Class
Survival                : =  Ranks +  (Wis) +  Class
Use Magic Device        : =  Ranks +  (Cha) +  Class

Feats:[edit]

Lvl 1 : Spell Focus Conjuration
Lvl 3 : Agumented Summoning
Lvl 5 : Superior Summoning
Lvl 7 : Natural Spell

Spezials[edit]

Nature Bond Animal Companion
Wild Empathy +10
Nature Sense
Woodland stride
Trackless Step
Resist Natures Lure
Wild Shape 2/day 6h  ( Animal:Tiny,Small,Medium ,Large  Elemental:Small
Favored Enemy Undead

Traits:[edit]

Eternal Hope

Gnomes rarely lose hope and are always confident that even hopeless situations will work out. 
Gnomes with this racial trait receive a +2 racial bonus on saving throws against fear and despair effects.
Once per day, after rolling a 1 on a d20, the gnome may reroll and use the second result.
This racial trait replaces defensive training and hatred.

Gnome Magic:

Gnomes add +1 to the DC of any saving throws against illusion spells that they cast.
Gnomes with Charisma scores of 11 or higher also gain the following spell-like abilities:
1/day—dancing lights, ghost sound, prestidigitation, and speak with animals.
The caster level for these effects is equal to the gnome's level.
The DC for these spells is equal to 10 + the spell's level + the gnome's Charisma modifier.

Illusion Resistance:

Gnomes gain a +2 racial saving throw bonus against illusion spells and effects.

Keen Senses:

Gnomes receive a +2 racial bonus on Perception checks.

Obsessive:

Gnomes receive a +2 racial bonus on a Craft or Profession skill of their choice.

Low-Light Vision:

Gnomes can see twice as far as humans in conditions of dim light.

Gnome Druid:

The druid gains energy resistance 1 against acid, cold, electricity, or fire.
Each time the druid selects this reward, increase her resistance to one of these energy types by +1 (maximum 10 for any one type).
2 Fire 3 Cold 1 Acid 0 Electricity (racial resistance bonus)

Kampf[edit]

Fort Save:      +9 = 5 + 2 + 2
Ref Save:       +5 = 2 + 2 + 1
Will Save:      +9 = 5 + 0 + 4

Initiative:      1    
Speed:          20


BAB: +5
Meele-AB:       +4 
Ranged-AB:      +6
Weapon: 
Damage:       
Critical: 
Special:

Armor Class:    
Armor:        
Armor Bonus:    
Max Dex Bonus:  
Check penalty:  
Spell Failure:

Spells[edit]

Druiden zauber]
LVL0:4 0 grad
Detect Magic
Create Water
Light
Detect Poison
LVL1:3+1 1 grad
Obscuring Mist
Faerie Fire
Cure Light Wounds x2
LVL2:3+1 2 grad
Fog Cloud
Resist Energy
Soften Earth and Stone
Summon Swarm
LVL3:2+1 3 grad
Cure Moderate Wounds x2
Sleet Storm

Animal Compenion[edit]

Alonso
Race:  Allosaurus
Aussehen: 


HP: 6d8+12 

Attribute:
Str: 25
Dex: 16
Sta: 14
Int:  2
Wis: 15
Cha: 10
Skills (Mod): 6
Intimidate     : =  Ranks +  (Cha) +  Class
Perception     : =  Ranks +  (Wis) +  Class
Stealth        : =  Ranks +  (Dex) +  Class
Sense Motive   : =  Ranks +  (Wis) +  Class
Survival       : =  Ranks +  (Wis) +  Class
Swim           : =  Ranks +  (Str) +  Class 
Feats:
1:
2:
3:


 low-light vision, scent grab, pounce.

Fort Save:      +6
Ref Save:       +3
Will Save:      +4 

Initiative:      2    
Speed:          30

Armor Class:    22 10 +10Nat +3dex -1 size

BAB +4
Meele-AB:       +11 


Weapon: bite +11
Damage:   1d8 +7   
Critical: 20/x2

Weapon: claw x2 +6
Damage:   1d6 +7  
Critical: 20/x2

Inventar[edit]