Difference between revisions of "Advanced Hydro-Man"
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(New page: Category:Euroguard Name: Gridman Momentane Persönlichkeit: mikele argento ====Affiliations==== * SOLO: d8 * BUDDY: d6 * TEAM: d10 ====Distictions==== * Doof wie ein pfosten * ...) |
(→Liquid Body) |
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[[Category:Euroguard]] | [[Category:Euroguard]] | ||
| − | Name: | + | Name: Ion Slocum |
| − | |||
====Affiliations==== | ====Affiliations==== | ||
| − | * SOLO: | + | * SOLO: d6 |
| − | * BUDDY: | + | * BUDDY: d4 |
| − | * TEAM: | + | * TEAM: d8 |
====Distictions==== | ====Distictions==== | ||
| Line 20: | Line 19: | ||
====Liquid Body==== | ====Liquid Body==== | ||
*Enhanced Strength d8 | *Enhanced Strength d8 | ||
| − | |||
*Intangibility d8 | *Intangibility d8 | ||
| − | |||
*Growth d8 | *Growth d8 | ||
| + | *Stretching d8 | ||
*Schwimming d8 | *Schwimming d8 | ||
| + | |||
| + | ''SFX'': '''Invulnerable.''' Spend 1 PP to ignore physical stress or trauma results unless caused | ||
| + | by Dehydration-based attacks. | ||
| + | ''SFX'': '''Multipower.''' Use two or more Omega-Class Telepath powers in your dice pool, at | ||
| + | –1 step for each additional power. | ||
| + | |||
| + | ''Limit'': '''Dried Up.''' Shutdown all Liquid Body powers vs. dehydrating | ||
| + | attack and Gain one Plot Point. Activate an opportunity to recover. | ||
| + | |||
| + | ====Water Mastery==== | ||
| + | |||
*Water Control d8 | *Water Control d8 | ||
| + | *Water Blast d8 | ||
| + | *Mimicry d8 | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| + | ''SFX'': '''Area Attack.''' Target multiple opponents. | ||
| + | For every additional target, add d6 to your pool and keep +1 effect die. | ||
| + | ''SFX'': '''Drown.''' Add d6 to your dice pool for an attack action | ||
| + | and step back the highest die in your pool by –1. Step | ||
| + | up physical stress inflicted or complications created by +1. | ||
==Specialities== | ==Specialities== | ||
| Line 41: | Line 52: | ||
==Milestones== | ==Milestones== | ||
| − | ==== | + | ====The Easy way==== |
| + | |||
| + | 1: wenn er jamanden dazu bringen konnte etwas zu tun was er hätte tun müssen. | ||
| + | 3: wenn er eine aktion szene verlässt um seinen gelüsten nach zu gehen | ||
| + | oder seine tansitions szenen aktion dafür auf gibt. | ||
| + | 10: | ||
| + | |||
| + | ====milestone==== | ||
| + | |||
1: | 1: | ||
3: | 3: | ||
10: | 10: | ||
| − | |||
| − | |||
| − | |||
| − | |||
===Old Milestones=== | ===Old Milestones=== | ||
====old==== | ====old==== | ||
Latest revision as of 18:15, 24 July 2014
Name: Ion Slocum
Contents
Affiliations[edit]
- SOLO: d6
- BUDDY: d4
- TEAM: d8
Distictions[edit]
- Doof wie ein pfosten
- Schläger
- Rachsüchtig
POWER STATS[edit]
Liquid Body[edit]
- Enhanced Strength d8
- Intangibility d8
- Growth d8
- Stretching d8
- Schwimming d8
SFX: Invulnerable. Spend 1 PP to ignore physical stress or trauma results unless caused
by Dehydration-based attacks.
SFX: Multipower. Use two or more Omega-Class Telepath powers in your dice pool, at
–1 step for each additional power.
Limit: Dried Up. Shutdown all Liquid Body powers vs. dehydrating
attack and Gain one Plot Point. Activate an opportunity to recover.
Water Mastery[edit]
- Water Control d8
- Water Blast d8
- Mimicry d8
SFX: Area Attack. Target multiple opponents.
For every additional target, add d6 to your pool and keep +1 effect die.
SFX: Drown. Add d6 to your dice pool for an attack action
and step back the highest die in your pool by –1. Step
up physical stress inflicted or complications created by +1.
Specialities[edit]
- Crime expert: d8
- Covert d6
- Combat d6
Milestones[edit]
The Easy way[edit]
1: wenn er jamanden dazu bringen konnte etwas zu tun was er hätte tun müssen.
3: wenn er eine aktion szene verlässt um seinen gelüsten nach zu gehen
oder seine tansitions szenen aktion dafür auf gibt.
10:
milestone[edit]
1: 3: 10:
Old Milestones[edit]
old[edit]
1 : 3 : 10: