Difference between revisions of "Johann Volk"
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==Charakterbeschreibung== | ==Charakterbeschreibung== | ||
Johann Volk ist ein herumziehender Söldner, der Aufgrund eines Todschlages während einer Kneipenschlägerei dazu verurteilt wurde, in die Grube geworfen zu werden. | Johann Volk ist ein herumziehender Söldner, der Aufgrund eines Todschlages während einer Kneipenschlägerei dazu verurteilt wurde, in die Grube geworfen zu werden. | ||
+ | |||
+ | ==XP== | ||
+ | 8100 | ||
==Charakterbogen== | ==Charakterbogen== | ||
Line 7: | Line 10: | ||
Race: Human | Race: Human | ||
Allignment :N | Allignment :N | ||
− | Class: Fighter( | + | Class: Fighter(4) |
− | Lv: | + | Lv: 4 |
− | HP Total: | + | HP Total: 38 |
− | HP Current: | + | HP Current: 35 (+0 nonlethal Damage) |
Zustand: Gesund | Zustand: Gesund | ||
+ | Sprachen: Zwerg, Giant | ||
Str: 14 | Str: 14 | ||
Dex: 14 | Dex: 14 | ||
− | Sta: | + | Sta: 16 |
Int: 14 | Int: 14 | ||
Wis: 10 | Wis: 10 | ||
Line 23: | Line 27: | ||
Skills (Mod): | Skills (Mod): | ||
Climb : 5 = 3 Ranks + 2 (Str) | Climb : 5 = 3 Ranks + 2 (Str) | ||
− | Craft(Armor) : | + | Craft(Armor) : 9 = 7 Ranks + 2 (Int) |
− | Craft(Weapon) : | + | Craft(Weapon) : 9 = 7 Ranks + 2 (Int) |
− | Craft(Cooking) : | + | Craft(Cooking) : 9 = 7 Ranks + 2 (Int) |
− | Intimidate : | + | Intimidate : 6 = 7 Ranks - 1 (Cha) |
− | Jump : | + | Jump : 6 = 4 Ranks + 2 (Str) |
Feats: | Feats: | ||
Line 34: | Line 38: | ||
Combat Lvl 1: '''[http://www.dandwiki.com/wiki/SRD:Combat_Expertise Combat Expertise]''' | Combat Lvl 1: '''[http://www.dandwiki.com/wiki/SRD:Combat_Expertise Combat Expertise]''' | ||
Combat Lvl 2: Defensive Strike | Combat Lvl 2: Defensive Strike | ||
+ | Combat Lvl 3: '''[http://www.dandwiki.com/wiki/SRD:Improved_Trip Improved Trip]''' | ||
Lvl 3: '''[http://www.dandwiki.com/wiki/SRD:Improved_Disarm Improved Disarm]''' | Lvl 3: '''[http://www.dandwiki.com/wiki/SRD:Improved_Disarm Improved Disarm]''' | ||
− | Fort Save: + | + | Fort Save: +7 |
Ref Save: +3 | Ref Save: +3 | ||
Will Save: +1 | Will Save: +1 | ||
Initiative: 2 | Initiative: 2 | ||
− | Speed: 30 | + | Speed: 20 (30) |
− | Armor Class: | + | Run: x4 |
− | Meele-AB: + | + | Armor Class: 19(+ 1 Dodge) |
− | Ranged-AB: + | + | Check Penality -10 |
+ | Meele-AB: +6 | ||
+ | Ranged-AB: +6 | ||
==Inventar== | ==Inventar== | ||
Line 52: | Line 59: | ||
Current Capacity: | Current Capacity: | ||
− | + | 74 = Medium Load (Max Dex +3/Check Penality -3/ 20 ft. Speed/Run x4) | |
+ | |||
+ | Weapon: Longsword | ||
+ | Damage: 1d8 | ||
+ | Critical: 19-20/x2 | ||
+ | Special: | ||
− | Weapon: | + | Weapon: Masterwork Longbow (Str 12) |
− | Damage: | + | Damage: 1d8+1 |
− | Critical: | + | Critical: x3 |
Special: | Special: | ||
− | Armor: | + | Armor: Chainmail |
− | Armor Bonus: | + | Armor Bonus: 5 |
− | Max Dex Bonus: | + | Max Dex Bonus: 2 |
− | Check penalty: | + | Check penalty: 5 |
Spell Failure: | Spell Failure: | ||
− | Shield: | + | Shield: Heavy Steel Shield |
− | Shield Bonus: | + | Shield Bonus: +2 |
− | Check penalty: | + | Check penalty: 2 |
Spell Failure: | Spell Failure: | ||
Equipment: | Equipment: | ||
+ | 4 Fackeln | ||
+ | Wooden Light Shield | ||
+ | Warhamer | ||
+ | 2 Flasks | ||
+ | Full Plate Armor |
Latest revision as of 00:22, 3 January 2014
Charakterbeschreibung[edit]
Johann Volk ist ein herumziehender Söldner, der Aufgrund eines Todschlages während einer Kneipenschlägerei dazu verurteilt wurde, in die Grube geworfen zu werden.
XP[edit]
8100
Charakterbogen[edit]
Johann Volk Race: Human Allignment :N Class: Fighter(4) Lv: 4
HP Total: 38 HP Current: 35 (+0 nonlethal Damage) Zustand: Gesund Sprachen: Zwerg, Giant
Str: 14 Dex: 14 Sta: 16 Int: 14 Wis: 10 Cha: 8
Skills (Mod): Climb : 5 = 3 Ranks + 2 (Str) Craft(Armor) : 9 = 7 Ranks + 2 (Int) Craft(Weapon) : 9 = 7 Ranks + 2 (Int) Craft(Cooking) : 9 = 7 Ranks + 2 (Int) Intimidate : 6 = 7 Ranks - 1 (Cha) Jump : 6 = 4 Ranks + 2 (Str)
Feats: Human: Rapid Metabolism Lvl 1: Dodge Combat Lvl 1: Combat Expertise Combat Lvl 2: Defensive Strike Combat Lvl 3: Improved Trip Lvl 3: Improved Disarm
Fort Save: +7 Ref Save: +3 Will Save: +1 Initiative: 2 Speed: 20 (30) Run: x4 Armor Class: 19(+ 1 Dodge) Check Penality -10 Meele-AB: +6 Ranged-AB: +6
Inventar[edit]
Capacity: 58/116/175 Current Capacity: 74 = Medium Load (Max Dex +3/Check Penality -3/ 20 ft. Speed/Run x4)
Weapon: Longsword Damage: 1d8 Critical: 19-20/x2 Special:
Weapon: Masterwork Longbow (Str 12) Damage: 1d8+1 Critical: x3 Special:
Armor: Chainmail Armor Bonus: 5 Max Dex Bonus: 2 Check penalty: 5 Spell Failure:
Shield: Heavy Steel Shield Shield Bonus: +2 Check penalty: 2 Spell Failure:
Equipment: 4 Fackeln Wooden Light Shield Warhamer 2 Flasks Full Plate Armor