Difference between revisions of "Savant of Fire"
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+ | [[Category:Euroguard]] | ||
+ | |||
==Affiliations== | ==Affiliations== | ||
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==Power Stets== | ==Power Stets== | ||
− | === | + | ===Fire Giant=== |
− | * | + | * Superhuman Strength d10 |
− | * | + | * Superhuman Durability d10 |
− | * | + | * Superhuman Stamina d10 |
* Fire Control d8 | * Fire Control d8 | ||
====Limit==== | ====Limit==== | ||
− | * Counter Element: Step down all | + | * Counter Element: Step down all Fire Giant Powers after a Water/Ice attack gain 1d6 .Recover at a opportunity |
====SFX==== | ====SFX==== | ||
− | * Blood of Fire : 1d6 to ignore the Physical stress/trauma of one attack. | + | * Blood of Fire : 1d6 to ignore the Physical stress/trauma of one attack. Except Water/Ice |
+ | * Fire Eater : Consume Fire to gain the benefits of an opportunity without the need of an opponent rolling a 1 or spending 1d6 Doom Pool. This SFX canbe used as a reaction to a Fire based attack. | ||
===Savant of Fire=== | ===Savant of Fire=== | ||
Line 26: | Line 29: | ||
* Fire Blast d10 | * Fire Blast d10 | ||
====Limit==== | ====Limit==== | ||
− | * | + | * concious activation |
+ | |||
====SFX==== | ====SFX==== | ||
*Firestorm on Opportunity spent one doompool die to ad a die of the same size to The Firestorm Hazzard | *Firestorm on Opportunity spent one doompool die to ad a die of the same size to The Firestorm Hazzard | ||
+ | *Flamewhisps spent 1d6 doom pool to add a d6 to Flamewhisps | ||
+ | *Reinigende Flamen 1d6 doom to use Fireblast against Poison/corruption complications. | ||
===Mobs/Hazzards=== | ===Mobs/Hazzards=== | ||
− | + | ||
===Firestorm=== | ===Firestorm=== | ||
+ | Hazzard | ||
+ | ====Powers==== | ||
+ | *Untouchable Flames d8 | ||
+ | ====SFX==== | ||
+ | *Multi Attack : All dice not used for the total are effect dice use one per target | ||
+ | ====Limit==== | ||
+ | *Vunarable : Water/ice double effect die | ||
+ | *Hazzard: remove a die frome the Hazzard pool 1 step smaller than the stress inflicted to the Hazzard | ||
+ | |||
+ | ===Flamewhisps=== | ||
+ | Team d6 | ||
+ | ====Powers==== | ||
+ | *Untouchable Flames d8 | ||
+ | ====SFX==== | ||
+ | * Whisps of Fire : 1d6 to ignore the Physical stress/trauma of one attack. not vs. Water/ice. | ||
+ | * Fire Eater : Consume Fire to gain the benefits of an opportunity without the need of an opponent rolling a 1 or spending 1d6 Doom Pool. This SFX canbe used as a reaction to a Fire based attack. | ||
+ | * Focus : replace two dice of equal steps with one die of +1 step larger. | ||
+ | |||
+ | ====Limit==== | ||
+ | *Vunarable : Water/ice double effect die gain a opportunity for controlling Firegiant | ||
+ | *Every Giants Fire: Fire whisps attacked by fire controll just change the controller effekt die for die | ||
+ | *Mob: Standard mob limit | ||
==Specialities== | ==Specialities== |
Latest revision as of 11:37, 7 February 2014
Contents
Affiliations[edit]
- SOLO: d8
- BUDDY: d6
- TEAM: d10
Distictions[edit]
- Savant of Fire
Power Stets[edit]
Fire Giant[edit]
- Superhuman Strength d10
- Superhuman Durability d10
- Superhuman Stamina d10
- Fire Control d8
Limit[edit]
- Counter Element: Step down all Fire Giant Powers after a Water/Ice attack gain 1d6 .Recover at a opportunity
SFX[edit]
- Blood of Fire : 1d6 to ignore the Physical stress/trauma of one attack. Except Water/Ice
- Fire Eater : Consume Fire to gain the benefits of an opportunity without the need of an opponent rolling a 1 or spending 1d6 Doom Pool. This SFX canbe used as a reaction to a Fire based attack.
Savant of Fire[edit]
- Fire Control d12
- Fire Blast d10
Limit[edit]
- concious activation
SFX[edit]
- Firestorm on Opportunity spent one doompool die to ad a die of the same size to The Firestorm Hazzard
- Flamewhisps spent 1d6 doom pool to add a d6 to Flamewhisps
- Reinigende Flamen 1d6 doom to use Fireblast against Poison/corruption complications.
Mobs/Hazzards[edit]
Firestorm[edit]
Hazzard
Powers[edit]
- Untouchable Flames d8
SFX[edit]
- Multi Attack : All dice not used for the total are effect dice use one per target
Limit[edit]
- Vunarable : Water/ice double effect die
- Hazzard: remove a die frome the Hazzard pool 1 step smaller than the stress inflicted to the Hazzard
Flamewhisps[edit]
Team d6
Powers[edit]
- Untouchable Flames d8
SFX[edit]
- Whisps of Fire : 1d6 to ignore the Physical stress/trauma of one attack. not vs. Water/ice.
- Fire Eater : Consume Fire to gain the benefits of an opportunity without the need of an opponent rolling a 1 or spending 1d6 Doom Pool. This SFX canbe used as a reaction to a Fire based attack.
- Focus : replace two dice of equal steps with one die of +1 step larger.
Limit[edit]
- Vunarable : Water/ice double effect die gain a opportunity for controlling Firegiant
- Every Giants Fire: Fire whisps attacked by fire controll just change the controller effekt die for die
- Mob: Standard mob limit
Specialities[edit]
- Mystic Master: d10
- Menace Expert: d8
- Covert Expert: d8
- Wild Expert: d8