Editing The Guardian
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Latest revision | Your text | ||
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|Awareness=3|Linguistics=3|Lore=3 | |Awareness=3|Linguistics=3|Lore=3 | ||
|Dodge=3|Performance=0|Medicin=0 | |Dodge=3|Performance=0|Medicin=0 | ||
− | |Integrity= | + | |Integrity=0|Presence=0|Occult=0 |
|MartialArts=3|Socialize=0|CraftAir=0 | |MartialArts=3|Socialize=0|CraftAir=0 | ||
|Melee=0|Ride=0|CraftEarth=0 | |Melee=0|Ride=0|CraftEarth=0 | ||
− | |Resistance= | + | |Resistance=3|Sail=0|CraftFire=0 |
|Thrown=0|Stealth=0|CraftWater=0 | |Thrown=0|Stealth=0|CraftWater=0 | ||
|War=3|Survival=0|CraftWood=0 | |War=3|Survival=0|CraftWood=0 | ||
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− | + | ==Compassion== | |
− | + | ===Measure the Blood=== | |
Cost: 1m; Mins: Compassion 1, Essence 1; Type: Simple | Cost: 1m; Mins: Compassion 1, Essence 1; Type: Simple | ||
Keywords: None | Keywords: None | ||
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Virtues, and eventual Abilities that have a score of three dots or higher. | Virtues, and eventual Abilities that have a score of three dots or higher. | ||
− | + | ===Sense Domain=== | |
Cost: 5m, 1wp; Mins: Compassion 2, Essence 1; Type: Reflexive | Cost: 5m, 1wp; Mins: Compassion 2, Essence 1; Type: Reflexive | ||
Keywords: | Keywords: | ||
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to the spirit all beings not magically hidden by sorcery or Charms. | to the spirit all beings not magically hidden by sorcery or Charms. | ||
− | + | ===Intrusion Sensing Method=== | |
Cost: 5m, 1wp; Mins: Compassion 2, Essence 2; Type: Simple | Cost: 5m, 1wp; Mins: Compassion 2, Essence 2; Type: Simple | ||
Keywords: Combo Basic | Keywords: Combo Basic | ||
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earth commit the Essence necessary to maintain this Charm continuously. | earth commit the Essence necessary to maintain this Charm continuously. | ||
− | + | ==Temperance== | |
− | + | ===Donning Spiritual Armor=== | |
Cost: 5m; Mins: Temperance 2, Essence 2; Type: Simple (Speed 6) | Cost: 5m; Mins: Temperance 2, Essence 2; Type: Simple (Speed 6) | ||
Keywords: Combo-Ok | Keywords: Combo-Ok | ||
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point of Willpower, she may also add her Essence to her aggravated soak. | point of Willpower, she may also add her Essence to her aggravated soak. | ||
− | + | ===Hurry Home=== | |
Cost: 10m, 1wp; Mins: Temperance 2, Essence 1; Type: Reflexive | Cost: 10m, 1wp; Mins: Temperance 2, Essence 1; Type: Reflexive | ||
Keywords: None | Keywords: None | ||
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− | + | ==Valor== | |
− | + | ===Principle of Motion=== | |
Cost: 5m, 1wp; Mins: Valor 2, Essence 2;Type: Extra Action | Cost: 5m, 1wp; Mins: Valor 2, Essence 2;Type: Extra Action | ||
Keywords: Combo-OK | Keywords: Combo-OK | ||
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− | + | ===Shapechange=== | |
Cost: 5m; Mins: Valor 2, Essence 2; Type: Simple | Cost: 5m; Mins: Valor 2, Essence 2; Type: Simple | ||
Keywords: Illusion | Keywords: Illusion | ||
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− | + | ===Uncanny Prowess=== | |
Cost: 2m; Mins: Valor 2, Essence 1; Type: Reflexive | Cost: 2m; Mins: Valor 2, Essence 1; Type: Reflexive | ||
Keywords: Combo-Ok | Keywords: Combo-Ok | ||
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performances, etc. | performances, etc. | ||
− | + | ===WILL-O-WISP=== | |
Cost: 5m; Mins: Valor 2, Essence 1; Type: Simple | Cost: 5m; Mins: Valor 2, Essence 1; Type: Simple | ||
Keywords: | Keywords: | ||
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pictures in light, and no speaking distinct phrases. | pictures in light, and no speaking distinct phrases. | ||
− | + | ===GHOSTLY PRESENCE=== | |
Cost: 8m; Mins: Valor: 3, Essence 1; Type: Simple | Cost: 8m; Mins: Valor: 3, Essence 1; Type: Simple | ||
Keywords: | Keywords: | ||
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− | + | ==Allgemein== | |
− | + | ===Materialize=== | |
Cost: varies; Mins: Valor 2, Essence 2; Type: Simple | Cost: varies; Mins: Valor 2, Essence 2; Type: Simple | ||
Keywords: Obvious | Keywords: Obvious | ||
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and lasts for one scene. | and lasts for one scene. | ||
− | + | ===Essence Plethora=== | |
Cost: -; Mins: Essence 2; Type: Permanent | Cost: -; Mins: Essence 2; Type: Permanent | ||
Keywords: Stackable | Keywords: Stackable | ||
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taken multiple times, and its effects stack. Spirits cannot purchase this Charm more | taken multiple times, and its effects stack. Spirits cannot purchase this Charm more | ||
times than their Conviction rating. | times than their Conviction rating. | ||
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