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|Str=4|Cha=2|Per=4
 
|Str=4|Cha=2|Per=4
 
|Dex=5|Man=2|Int=2
 
|Dex=5|Man=2|Int=2
|Sta=4|App=5|Wit=5
+
|Sta=6|App=5|Wit=5
  
 
|Archery=0|Bureaucracy=0|Craft=0
 
|Archery=0|Bureaucracy=0|Craft=0
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|Awareness=3|Linguistics=3|Lore=3
 
|Awareness=3|Linguistics=3|Lore=3
 
|Dodge=3|Performance=0|Medicin=0
 
|Dodge=3|Performance=0|Medicin=0
|Integrity=3|Presence=0|Occult=0
+
|Integrity=0|Presence=0|Occult=0
 
|MartialArts=3|Socialize=0|CraftAir=0
 
|MartialArts=3|Socialize=0|CraftAir=0
 
|Melee=0|Ride=0|CraftEarth=0
 
|Melee=0|Ride=0|CraftEarth=0
|Resistance=0|Sail=0|CraftFire=0
+
|Resistance=3|Sail=0|CraftFire=0
 
|Thrown=0|Stealth=0|CraftWater=0
 
|Thrown=0|Stealth=0|CraftWater=0
 
|War=3|Survival=0|CraftWood=0
 
|War=3|Survival=0|CraftWood=0
Line 34: Line 34:
  
 
{{ExaltedCombatPools}}
 
{{ExaltedCombatPools}}
{{1Row3Col|Lion|5/8/5B/-|4/4/4B/4L }}
+
{{1Row3Col|Human|5/11/4B/2|5/6/4B/2L }}
  
  
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===Compassion===
+
 
====Measure the Blood====
+
 
 +
Measure the Blood
 +
 
 
Cost: 1m; Mins: Compassion 1, Essence 1; Type: Simple  
 
Cost: 1m; Mins: Compassion 1, Essence 1; Type: Simple  
 
Keywords: None  
 
Keywords: None  
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Virtues, and eventual Abilities that have a score of three dots or higher.  
 
Virtues, and eventual Abilities that have a score of three dots or higher.  
  
====Sense Domain====
+
 
 +
Sense Domain
 +
 
 
Cost: 5m, 1wp; Mins: Compassion 2, Essence 1; Type: Reflexive  
 
Cost: 5m, 1wp; Mins: Compassion 2, Essence 1; Type: Reflexive  
 
Keywords:  
 
Keywords:  
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to the spirit all beings not magically hidden by sorcery or Charms.  
 
to the spirit all beings not magically hidden by sorcery or Charms.  
  
====Intrusion Sensing Method====
+
 
 +
Intrusion Sensing Method
 +
 
 
Cost: 5m, 1wp; Mins: Compassion 2, Essence 2; Type: Simple  
 
Cost: 5m, 1wp; Mins: Compassion 2, Essence 2; Type: Simple  
 
Keywords: Combo Basic  
 
Keywords: Combo Basic  
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earth commit the Essence necessary to maintain this Charm continuously.
 
earth commit the Essence necessary to maintain this Charm continuously.
  
===Temperance===
+
 
====Donning Spiritual Armor====
+
 
 +
Temperance
 +
 
 +
 
 +
 
 +
Donning Spiritual Armor
 +
 
 
Cost: 5m; Mins: Temperance 2, Essence 2; Type: Simple (Speed 6)  
 
Cost: 5m; Mins: Temperance 2, Essence 2; Type: Simple (Speed 6)  
 
Keywords: Combo-Ok  
 
Keywords: Combo-Ok  
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point of Willpower, she may also add her Essence to her aggravated soak.  
 
point of Willpower, she may also add her Essence to her aggravated soak.  
  
====Hurry Home====
+
 
 +
 
 +
Hurry Home
 +
 
 
Cost: 10m, 1wp; Mins: Temperance 2, Essence 1; Type: Reflexive  
 
Cost: 10m, 1wp; Mins: Temperance 2, Essence 1; Type: Reflexive  
 
Keywords: None  
 
Keywords: None  
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===Valor===
+
 
====Principle of Motion====
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Valor
 +
 
 +
 
 +
 
 +
Principle of Motion
 +
 
 
Cost: 5m, 1wp; Mins: Valor 2, Essence 2;Type: Extra Action  
 
Cost: 5m, 1wp; Mins: Valor 2, Essence 2;Type: Extra Action  
 
Keywords: Combo-OK  
 
Keywords: Combo-OK  
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====Shapechange====
+
Shapechange
 +
 
 
Cost: 5m; Mins: Valor 2, Essence 2; Type: Simple  
 
Cost: 5m; Mins: Valor 2, Essence 2; Type: Simple  
 
Keywords: Illusion  
 
Keywords: Illusion  
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====Uncanny Prowess====
+
 
 +
Uncanny Prowess
 +
 
 
Cost: 2m; Mins: Valor 2, Essence 1; Type: Reflexive  
 
Cost: 2m; Mins: Valor 2, Essence 1; Type: Reflexive  
 
Keywords: Combo-Ok  
 
Keywords: Combo-Ok  
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performances, etc.  
 
performances, etc.  
  
====WILL-O-WISP====
+
 
 +
 
 +
WILL-O-WISP
 +
 
 
Cost: 5m; Mins: Valor 2, Essence 1; Type: Simple
 
Cost: 5m; Mins: Valor 2, Essence 1; Type: Simple
 
Keywords:
 
Keywords:
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pictures in light, and no speaking distinct phrases.  
 
pictures in light, and no speaking distinct phrases.  
  
====GHOSTLY PRESENCE====
+
 
 +
 
 +
GHOSTLY PRESENCE
 +
 
 
Cost: 8m; Mins: Valor: 3, Essence 1; Type: Simple
 
Cost: 8m; Mins: Valor: 3, Essence 1; Type: Simple
 
Keywords:
 
Keywords:
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===Allgemein===
+
 
====Materialize====
+
???
 +
 
 +
 
 +
 
 +
Materialize
 +
 
 
Cost: varies; Mins: Valor 2, Essence 2; Type: Simple  
 
Cost: varies; Mins: Valor 2, Essence 2; Type: Simple  
 
Keywords: Obvious  
 
Keywords: Obvious  
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and lasts for one scene.  
 
and lasts for one scene.  
  
====Essence Plethora====
+
 
 +
 
 +
Essence Plethora
 +
 
 
Cost: -; Mins: Essence 2; Type: Permanent  
 
Cost: -; Mins: Essence 2; Type: Permanent  
 
Keywords: Stackable  
 
Keywords: Stackable  
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taken multiple times, and its effects stack. Spirits cannot purchase this Charm more  
 
taken multiple times, and its effects stack. Spirits cannot purchase this Charm more  
 
times than their Conviction rating.
 
times than their Conviction rating.
 
 
==XP==
 
===gained===
 
*07.12.07 29
 
*21.12.07 34
 
 
===spent===
 

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