Editing Rancher?s Market
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Item Cost Weight | Item Cost Weight | ||
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Chicken 1 gp * | Chicken 1 gp * | ||
Cow 10 gp * | Cow 10 gp * | ||
Dog, guard 25 gp * | Dog, guard 25 gp * | ||
Donkey or mule 8 gp * | Donkey or mule 8 gp * | ||
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Goat or Sheep 7,5 gp * | Goat or Sheep 7,5 gp * | ||
− | + | Ox 30 gp * | |
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− | Ox | ||
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Pig 5 gp * | Pig 5 gp * | ||
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===Riding Animals=== | ===Riding Animals=== | ||
Item Cost Weight | Item Cost Weight | ||
− | Coursor | + | Coursor (Racing Horse) x2 * |
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Horse, exceptional +150 gp * (increase one Attribute by 2, or gain one Steed Feat) | Horse, exceptional +150 gp * (increase one Attribute by 2, or gain one Steed Feat) | ||
Horse, heavy 200 gp * | Horse, heavy 200 gp * | ||
Horse, heavy, purebreed 250 gp * (Midlunder, Khard) | Horse, heavy, purebreed 250 gp * (Midlunder, Khard) | ||
− | Horse, Iosan 350 gp * | + | Horse, Iosan 350 gp * |
Horse, light 75 gp * | Horse, light 75 gp * | ||
Horse, light, purebreed 100 gp * (Caspian, Idrian Bronco, Khossite, Tordoran) | Horse, light, purebreed 100 gp * (Caspian, Idrian Bronco, Khossite, Tordoran) | ||
− | Palfrey | + | Filly or Mare x0,5 * |
+ | Palfrey (Trick Horse) x2 * | ||
Pony 30 gp * | Pony 30 gp * | ||
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Warhorse x3 * | Warhorse x3 * | ||
− | Warpony, Rhulic 100 gp | + | Warpony, Rhulic 100 gp * |
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===Saddles=== | ===Saddles=== | ||
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Feed (per day) 5 cp 10 lb. | Feed (per day) 5 cp 10 lb. | ||
Stabling (per day) 5 sp — | Stabling (per day) 5 sp — | ||
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==Horse Templates== | ==Horse Templates== | ||
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:Feats: Heavy Burden | :Feats: Heavy Burden | ||
:Special: +1 HD | :Special: +1 HD | ||
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==Steed Feats== | ==Steed Feats== | ||
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* '''Fearless''' [Battle] | * '''Fearless''' [Battle] | ||
− | Benefit: This steed is not spooked by loud noises, fire, the smell of blood or other battle hazards. It suffers no penalties to its actions on the battlefield for unusual circumstances of this nature. Additionally, it | + | Benefit: This steed is not spooked by loud noises, fire, the smell of blood or other battle hazards. It suffers no penalties to its actions on the battlefield for unusual circumstances of this nature. Additionally, it is immune to Fear effects. |
* '''Fight in Harness''' [Battle] | * '''Fight in Harness''' [Battle] |