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  Item Cost Weight
 
  Item Cost Weight
Bat 5 gp *
 
Cat 3 cp *
 
Canary 4 cp *
 
 
  Chicken 1 gp *
 
  Chicken 1 gp *
 
  Cow 10 gp *
 
  Cow 10 gp *
 
  Dog, guard 25 gp *
 
  Dog, guard 25 gp *
 
  Donkey or mule 8 gp *
 
  Donkey or mule 8 gp *
Elephant 1000 gp *
 
Falcon 40 gp *
 
 
  Goat or Sheep 7,5 gp *
 
  Goat or Sheep 7,5 gp *
Hawk 18 gp *
+
  Ox 30 gp *
Lizard 5 cp *
 
  Ox 15 gp *
 
Owl 10 gp *
 
 
  Pig 5 gp *
 
  Pig 5 gp *
Rat 1 cp *
 
Raven 2 gp *
 
Snake, Constrictor 5 gp *
 
Snake, Viper 5 gp *
 
Toad (Common) 2 cp *
 
Toad (Vision) 10 gp *
 
Weasel 2 gp *
 
Yak 24 gp *
 
  
 
===Riding Animals===
 
===Riding Animals===
  
 
  Item Cost Weight
 
  Item Cost Weight
  Coursor x2 * (Racing Horse)
+
  Coursor (Racing Horse) x2 *
Destrier x2 * (Battle Horse)
 
Filly x0,25 * (Young Horse)
 
Hack x0,5 * (Old Horse, no more feat training possible)
 
 
  Horse, exceptional +150 gp * (increase one Attribute by 2, or gain one Steed Feat)
 
  Horse, exceptional +150 gp * (increase one Attribute by 2, or gain one Steed Feat)
 
  Horse, heavy 200 gp *
 
  Horse, heavy 200 gp *
 
  Horse, heavy, purebreed 250 gp * (Midlunder, Khard)
 
  Horse, heavy, purebreed 250 gp * (Midlunder, Khard)
  Horse, Iosan 350 gp * (Special elvish breed; heavy horse)
+
  Horse, Iosan 350 gp *
 
  Horse, light 75 gp *
 
  Horse, light 75 gp *
 
  Horse, light, purebreed 100 gp * (Caspian, Idrian Bronco, Khossite, Tordoran)
 
  Horse, light, purebreed 100 gp * (Caspian, Idrian Bronco, Khossite, Tordoran)
  Palfrey x2 * (Trick Horse)
+
Filly or Mare x0,5 *
 +
  Palfrey (Trick Horse) x2 *
 
  Pony 30 gp *
 
  Pony 30 gp *
Riding Bison 300 gp * (Trollkin mount)
 
 
  Warhorse x3 *
 
  Warhorse x3 *
  Warpony, Rhulic 100 gp * (Dwarven mount)
+
  Warpony, Rhulic 100 gp *
Workhorse x2 *
 
  
 
===Saddles===
 
===Saddles===
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  Feed (per day) 5 cp 10 lb.
 
  Feed (per day) 5 cp 10 lb.
 
  Stabling (per day) 5 sp —
 
  Stabling (per day) 5 sp —
Feat Training 150 gp — (Courser, Destrier, Palfrey, Warhorse & Workhorse max x1; Filly max x4; other max x2)
 
  
 
==Horse Templates==
 
==Horse Templates==
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:Feats: Heavy Burden
 
:Feats: Heavy Burden
 
:Special: +1 HD
 
:Special: +1 HD
 
==Special Steeds==
 
 
* Riding Bison
 
Size: Large Animal, Hit Dice: 5d8+15 (37 Hit Points),Initiative: + 0 (+0 Dex), Speed: 40 feet, AC: 13 (-1 Size, +0 Dex, +4 Natural), Attacks: Gore +8 melee (1d8+9), Face/Reach: 5 feet by 10 feet / 5 feet, Special Attacks: Trample, Special Qualities: Scent, Saves: Fort +7, Ref +4,Will +2, Skills: Listen +7, Spot +5, Abilities: Str 22, Dex 11, Con 16, Int 2, Wis 10, Cha 6, Feats: Alertness, Endurance, Climate/Terrain: Any Land, Organization: Solitary or Herd (12-20), Challenge Rating: 2, Treasure: None, Alignment: Always Neutral, Market Price: 600 gp.
 
 
Trample (Ex): A riding bison can, as a Full Action each turn, run over an opponent that is of Medium Size or smaller, dealing 2d8+8 points of damage. A Reflex Save at DC 20 halves the damage. Trampled creatures may forego the Saving Throw to make an Attack of Opportunity on the elephant but suffer a -4 penalty on the attack roll.
 
  
 
==Steed Feats==
 
==Steed Feats==
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* '''Fearless''' [Battle]
 
* '''Fearless''' [Battle]
Benefit: This steed is not spooked by loud noises, fire, the smell of blood or other battle hazards. It suffers no penalties to its actions on the battlefield for unusual circumstances of this nature. Additionally, it a +4 bonus to resist to Fear effects.
+
Benefit: This steed is not spooked by loud noises, fire, the smell of blood or other battle hazards. It suffers no penalties to its actions on the battlefield for unusual circumstances of this nature. Additionally, it is immune to Fear effects.
  
 
* '''Fight in Harness''' [Battle]
 
* '''Fight in Harness''' [Battle]

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