Editing Niki Altenberg

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 16: Line 16:
 
*Band 1: Atribute,Skills  
 
*Band 1: Atribute,Skills  
 
** Resolve 4 15xp (20xp -5 mentor)
 
** Resolve 4 15xp (20xp -5 mentor)
** int 3 10xp (15xp -5 mentor)
 
** Wits 3 10xp (15xp -5 mentor)
 
***Wits 4 15xp (20xp -5 mentor)
 
 
** Weaponary 0-2 9xp
 
** Weaponary 0-2 9xp
** Intimidate 0-2 9xp
+
 
** Stealth 1-2 6xp
 
** Subterfuge 1-2 6xp
 
 
-----
 
-----
*Band 2: Merits,Willpower 72
+
*Band 2: Merits,Willpower
** Mentor 5 30xp
 
*** Leagecy Arcana,Mind,Space,Matter,Mental Attributes
 
** Mentor 5 25xp (-1 xp von teritory)
 
*** Iaido,Fencing,
 
** Iaido 11xp
 
*** 0-1 1xp (2xp-5xp Mentor)
 
*** 1-2 1xp (4xp-5xp Mentor)
 
*** 2-3 1xp (6xp-5xp Mentor)
 
*** 3-4 3xp (8xp-5xp Mentor)
 
*** 4-5 5xp (10xp-5xp Mentor)
 
** Fencing 6xp
 
*** 0-1 1xp (2xp-5xp Mentor)
 
*** 1-2 1xp (4xp-5xp Mentor)
 
*** 2-3 1xp (6xp-5xp Mentor)
 
*** 3-4 3xp (8xp-5xp Mentor)
 
** Pferd 2xp
 
 
 
 
-----
 
-----
*Band 3: Powers,Supernatural-Merits 82 (78 +4 Freie)
+
*Band 3: Powers,Supernatural-Merits  
 
**[[Barrier Jacket MKII]] 28
 
**[[Barrier Jacket MKII]] 28
**Prime 3 13
+
**Space 2 11xp
*** 2-3 13xp (18xp - 5xp Mentor)
 
**Space 3 27xp
 
 
*** 0-1 2xp (7xp-5xp Mentor)  
 
*** 0-1 2xp (7xp-5xp Mentor)  
 
*** 1-2 9xp (14xp-5xp Mentor)
 
*** 1-2 9xp (14xp-5xp Mentor)
*** 2-3 16xp (21xp -5xp Mentor)
 
 
**Matter 2 11xp
 
**Matter 2 11xp
 
*** 0-1 2xp (7xp-5xp Mentor)  
 
*** 0-1 2xp (7xp-5xp Mentor)  
 
*** 1-2 9xp (14xp-5xp Mentor)
 
*** 1-2 9xp (14xp-5xp Mentor)
*Rote's
 
**Space
 
***Ban 3xp (6xp -3xp cabalen scriptorium)
 
 
-----
 
-----
 
*Band 4: Retainer
 
*Band 4: Retainer
** 78 xp gespendet Cabale des Jüngsten Sturms
 
 
-----
 
-----
 
*Band 5: Freie  
 
*Band 5: Freie  
 +
-----
 +
*Band 6: [[Die Krieger (Arbeitstitel)|Teen Angels]] (hier landet immer ein punkt wenn die Teen Angels zusammen einen auftritt hatten)
 
-----
 
-----
  
Line 74: Line 47:
 
Hat nen Groß-Onkel in Vegas der dort nen kleines Casino betreibt
 
Hat nen Groß-Onkel in Vegas der dort nen kleines Casino betreibt
 
Dessen ex sie jetzt mentor't
 
Dessen ex sie jetzt mentor't
 +
 +
[http://www.youtube.com/watch?v=i-EB1mZ1KdE pretty cure vorspann](slightly out of sync)
 +
Lain und Nikki !?! kommentare?
  
 
Gegenstände:
 
Gegenstände:
  
*[[Der Regenschirm]] Relikt 3 +3 nahkampf,unzerstörbar
+
*[[Der Regenschirm]] Relikt 3
 
*[[Barrier Jacket MKII]] Imbued Item  
 
*[[Barrier Jacket MKII]] Imbued Item  
  
Line 90: Line 66:
 
  Virtue:    Vice:  
 
  Virtue:    Vice:  
 
   
 
   
  Str:  2      Pre:  2      Int:  3    
+
  Str:  2      Pre:  2      Int:  2    
  Dex:  3      Man:  2      Wit:  3    
+
  Dex:  3      Man:  2      Wit:  2    
 
  Sta:  2      Com:  3      Res:  5   
 
  Sta:  2      Com:  3      Res:  5   
 
   
 
   
  Skills:  
+
  Skills: 6
 
  Athletics    :3
 
  Athletics    :3
 
  Brawl        :
 
  Brawl        :
Line 100: Line 76:
 
  Firearms      :
 
  Firearms      :
 
  Larceny      :
 
  Larceny      :
  Stealth      :2
+
  Stealth      :1
 
  Survival      :
 
  Survival      :
 
  Weaponry      :2
 
  Weaponry      :2
   
+
  11
 
  Animal Ken    :2  
 
  Animal Ken    :2  
 
  Empathy      :3  
 
  Empathy      :3  
 
  Expression    :2
 
  Expression    :2
  Intimidation  :2
+
  Intimidation  :
 
  Persuasion    :1  
 
  Persuasion    :1  
 
  Socialize    :2
 
  Socialize    :2
 
  Streetwise    :
 
  Streetwise    :
  Subterfuge    :2
+
  Subterfuge    :1
   
+
  7
 
  Academics    :2
 
  Academics    :2
 
  Computer      :2
 
  Computer      :2
Line 133: Line 109:
 
  Animal Ken _ Pferde Pflege Dex+Animal Ken 5w 9again
 
  Animal Ken _ Pferde Pflege Dex+Animal Ken 5w 9again
 
   
 
   
  Ini Mod:6         Size: 5        Speed: 10   
+
  Ini Mod:        Size: 5        Speed:    
  Combat 1:   9w   
+
  Combat 1:        
 
  Combat 2:         
 
  Combat 2:         
  Defense: 2(7)      Armor: 0(5)
+
  Defense:       Armor:  
 
   
 
   
  Merits:
+
  Merits:  
Kontakte *
 
Resurces *
 
Ambidexterity ***
 
Quick Draw *
 
Weaponary Dodge *
 
 
  High Speach
 
  High Speach
 
  Mentor 5 (Legacy Arcana,Space,Matter,Mind,Mentale Atribute )
 
  Mentor 5 (Legacy Arcana,Space,Matter,Mind,Mentale Atribute )
  Ghost Mentor 5 (Iaido,Fencing,  ,  , )
+
   
FS:Iaido 5
 
FS:Fencing 4
 
Pferd *
 
 
   
 
   
 
  Morality:  
 
  Morality:  
Line 161: Line 129:
 
   
 
   
 
  Arcana:
 
  Arcana:
  Prime  :3
+
  Prime  :2
 
  Forces :2
 
  Forces :2
 
  Life  :2
 
  Life  :2
  Space  :3
+
  Space  :2
 
  Matter :2
 
  Matter :2
  
Line 248: Line 216:
 
  The mage becomes undetectable to electronic devices of all
 
  The mage becomes undetectable to electronic devices of all
 
  kinds.
 
  kinds.
+
 
 
  Practice: Veiling
 
  Practice: Veiling
 
  Action: Instant
 
  Action: Instant
Line 286: Line 254:
 
  one). Libertines never let the Guardians forget that the Libertines
 
  one). Libertines never let the Guardians forget that the Libertines
 
  thought of it first, though.
 
  thought of it first, though.
 
 
====Ban (Space •••)====
 
The mage can create a Ban to restrict something from passing
 
through a Ward (see “Ward,” p. 236).
 
 
Practice: Weaving
 
Action: Instant
 
Duration: Prolonged (one scene)
 
Aspect: Covert
 
Cost: None
 
 
This spell is an exception to the normal spell-control rules (see
 
“Spell Control,” p. 128), allowing the mage to add a Ban to a preexisting
 
Ward. (Or he could combine this spell with Ward during
 
casting; see “Combining Spells,” p. 128.) When combined with
 
the appropriate dot of the Arcanum governing a given
 
phenomenon (say, Forces 2 for fire or Forces 5 for nuclear
 
radiation), the Ban can prevent that phenomenon from entering an
 
area at all, by any means. Thus, a mage with the right Arcanum
 
knowledge could prevent insects (Life), metal objects (Matter),
 
spirits (Spirit) or even people (Life) — or all four if he desired —
 
from intruding upon a given location. The subject of a Ban can be
 
as general or specific as a mage wishes, ranging from “all
 
energy” (meaning that the energy currently within the location
 
remains there and no new energy can enter), to “thrown rocks”
 
(meaning that rocks can be carried in, but those thrown at the
 
space are repelled), to “Jerry’s albino boa constrictor, Lucifer”
 
(which keeps that one snake, and only that snake, out). “All
 
energy” might impose a –3 penalty (and require Forces), while
 
“Jerry’s albino boa constrictor, Lucifer” might invoke no penalty.
 
 
Silver Ladder Rote: Barring the Ways
 
Dice Pool: Resolve + Occult + Space
 
 
A Ladder mage’s sanctum is inviolate to him. By means of this
 
rote, hecan render it thus to others, forbidding passage to
 
inanimate objects, outside sources of energy, or even living
 
things. Guardians of the Veil are known to use the same rote to
 
cordon off potentially hazardous areas while they determine what
 
to do about the sites.
 
 
===Kampfstile===
 
Iaido
 
 
If character begins combat with weapon sheathed, he adds Weaponry rating to
 
Initiative modifier; Drawback: character must attack on first turn
 
 
This Merit duplicates the effect of the Danger Sense Merit, and a character with
 
both Merits gains a total +4 on rolls to avoid being surprised.
 
 
character adds weapon bonus to Dodge value when taking fully defensive action;
 
character may benefit from this Merit while utilizing the Weaponry Dodge Merit
 
 
If character’s initiative roll results in tie with another character involved in combat,
 
character automatically acts first; if both combatants have Merit, act at same time.
 
 
If character’s weapon is sheathed, he can declare Dodge action at any point during
 
turn, if not yet acted; make counterattacks against single specified opponent
 
 
 
Fencing
 
 
character makes thrust attack with a +1 bonus
 
 
fake attack intended to throw off an opponent; make normal attack roll penalized
 
by opponent’s Def; if successful opponent looses Def for next attack
 
 
after Dodge make sudden and quick attack at –1 penalty that ignores opponents
 
Def; Drawback: no Def
 
 
if character makes successful hit on adversary he may perform quick spiral cut
 
with tip of weapon; cut deals Dex additional L Dmg; Cost 1WP before attack roll
 
  
 
==Legacy==
 
==Legacy==

Please note that all contributions to Anu Anu RPG are considered to be released under the Creative Commons „Namensnennung – nicht kommerziell – Weitergabe unter gleichen Bedingungen“ (see Anu Anu RPG:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)