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===Skills===
 
===Skills===
  (Mod): 8 Ranks per lvl = 56
+
  (Mod): 8 Ranks per lvl = 32 24
 
   
 
   
  Acrobatics        : 6=  3(Dex)+ 3 Ranks  
+
  Acrobatics        : 4=  3(Dex)+ 1 Ranks  
 
  Appraise          :  =  2(Int)+ 0 Ranks  
 
  Appraise          :  =  2(Int)+ 0 Ranks  
 
  Bluff              :  =  2(Cha)+ 0 Ranks
 
  Bluff              :  =  2(Cha)+ 0 Ranks
 
  Climb              : 5=c 1(Str)+ 1 Ranks
 
  Climb              : 5=c 1(Str)+ 1 Ranks
  Craft (Traps)      : 8=c 2(Int)+ 3 Ranks
+
  Craft (Traps)      : 6=c 2(Int)+ 1 Ranks
Craft (Bowyer)    : 9=c 2(Int)+ 4 Ranks
 
 
  Diplomancy        :  =  2(Cha)+ 0 Ranks
 
  Diplomancy        :  =  2(Cha)+ 0 Ranks
 
  Disable Device    :  =  3(Dex)+ 0 Ranks
 
  Disable Device    :  =  3(Dex)+ 0 Ranks
 
  Disguise          :  =  2(Cha)+ 0 Ranks
 
  Disguise          :  =  2(Cha)+ 0 Ranks
 
  Escape artist      :  =  3(Dex)+ 0 Ranks
 
  Escape artist      :  =  3(Dex)+ 0 Ranks
  Handle Animal      :12=c 2(Cha)+ 7 Ranks   
+
  Handle Animal      : 9=c 2(Cha)+ 4 Ranks   
  Heal              : 9=c-1(Wis)+ 7 Ranks
+
  Heal              : 6=c-1(Wis)+ 4 Ranks
  Intimidate        : 6=c 2(Cha)+ 1 Ranks
+
  Intimidate        : =c 2(Cha)+ 0 Ranks
 
  Knowlege(Geo)      : 8=c 2(Int)+ 3 Ranks
 
  Knowlege(Geo)      : 8=c 2(Int)+ 3 Ranks
  Knowlege(lockal)  : 5=  2(Int)+ 3 Ranks
+
  Knowlege(lockal)  : 3=  2(Int)+ 1 Ranks
 
  Knowlege(Natur)    : 8=c 2(Int)+ 3 Ranks
 
  Knowlege(Natur)    : 8=c 2(Int)+ 3 Ranks
  Perception        : 9=c-1(Wis)+ 7 Ranks
+
  Perception        : 6=c-1(Wis)+ 4 Ranks
 
  Perform            :  =  2(Cha)+ 0 Ranks
 
  Perform            :  =  2(Cha)+ 0 Ranks
 
  Profession        :  =c-1(Wis)+ 0 Ranks
 
  Profession        :  =c-1(Wis)+ 0 Ranks
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  Spellcraft        :  =c 2(Int)+ 0 Ranks  
 
  Spellcraft        :  =c 2(Int)+ 0 Ranks  
 
  Sleight of Hand    : 3=  3(Dex)+ 0 Ranks
 
  Sleight of Hand    : 3=  3(Dex)+ 0 Ranks
  Stealth            :13=c 3(Dex)+ 7 Ranks  
+
  Stealth            : 9=c 3(Dex)+ 3 Ranks  
 
  Survival          : 9=c-1(Wis)+ 4 Ranks + 3 Skillfocus
 
  Survival          : 9=c-1(Wis)+ 4 Ranks + 3 Skillfocus
 
  Swim              :  =c 1(Str)+ 0 Ranks
 
  Swim              :  =c 1(Str)+ 0 Ranks
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  Lvl 3 : '''[http://www.d20pfsrd.com/feats/combat-feats/two-weapon-fighting-combat---final Two weapon fighting]'''
 
  Lvl 3 : '''[http://www.d20pfsrd.com/feats/combat-feats/two-weapon-fighting-combat---final Two weapon fighting]'''
 
  Bonus feat: '''[http://www.d20pfsrd.com/feats/general-feats/endurance---final Endurance]'''  
 
  Bonus feat: '''[http://www.d20pfsrd.com/feats/general-feats/endurance---final Endurance]'''  
  Lvl 5 :'''[http://www.d20pfsrd.com/feats/combat-feats/deadly-aim-combat Deadly Aim]'''
+
  Lvl 5 :
  Combat Style Archery:'''[http://www.d20pfsrd.com/feats/combat-feats/precise-shot-combat---final Precise Shot] '''
+
  Combat Style Archery:
  Lvl 7 : '''[http://www.d20pfsrd.com/feats/combat-feats/improved-two-weapon-fighting-combat---final Improved two weapon fighting]'''
+
  Lvl 7 :
 
   
 
   
 
  Ranger’s Focus (Ex):2/day +4 to hit and dmg gegen das angesagte ziel bis zum ende des kampfes.
 
  Ranger’s Focus (Ex):2/day +4 to hit and dmg gegen das angesagte ziel bis zum ende des kampfes.
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  Cold +2
 
  Cold +2
 
   
 
   
  '''[http://www.d20pfsrd.com/classes/core-classes/ranger#TOC-Track-Ex- Track]''' +3 (lvl/2)
+
  '''[http://www.d20pfsrd.com/classes/core-classes/ranger#TOC-Track-Ex- Track]''' +2 (lvl/2)
  '''[http://www.d20pfsrd.com/classes/core-classes/ranger#TOC-Wild-Empathy-Ex- Wild-Empathy]''' +9 (lvl+cha)
+
  '''[http://www.d20pfsrd.com/classes/core-classes/ranger#TOC-Wild-Empathy-Ex- Wild-Empathy]''' +6 (lvl+cha)
  
 
===Kampf===
 
===Kampf===
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  Initiative:+3         
 
  Initiative:+3         
  Perception:+9 (19 uncanny perception)
+
  Perception:+6
 
  Speed:  30ft.         
 
  Speed:  30ft.         
 
   
 
   
  Armor Class: 21 = 10 +3 Dex +8 Armor  
+
  Armor Class: 16 = 10 +3 Dex +3 Armor  
 
       Touch: 13 = 10 +3 dex
 
       Touch: 13 = 10 +3 dex
  Flat-footed: 18 = 10 +8 armor
+
  Flat-footed: 13 = 10 +3 armor
 
    
 
    
 
  BAB: 7/2
 
  BAB: 7/2
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  Meele:  
 
  Meele:  
  Handaxe +8/3(1d6x3) and Lightpick +8/3 (1d4 x4)
+
  Handaxe +8/3(1d6x3) and Lightpick +8 (1d4 x4)
 
  Handaxe +10/5(1d6x3)
 
  Handaxe +10/5(1d6x3)
 
  Lightpick +10/5 (1d4x4)
 
  Lightpick +10/5 (1d4x4)
 
   
 
   
 
  Ranged:
 
  Ranged:
  +2 Adamant Composite Longbow (str +1) +13/8 (1d8+1 x3)
+
  Mwk Composite Longbow (str +1) +11/6 (1d8+1x3)
+2 Adamant Composite Longbow (str +1) (PB) +14/9 (1d8+2 x3)  
+
  Mwk Composite Longbow (str +1) (PB) +12/7 (1d8+2x3)  
  +2 Adamant Composite Longbow (str +1) (PB DA) +12/+7 (1d8+6 x3)  
+
 
 
   
 
   
  Armor: +2 Mithril Chainmail
+
  Armor: Mwk Studded Leather
  Armor Bonus: 8  
+
  Armor Bonus: 3  
  Max Dex Bonus:  5
+
  Max Dex Bonus:   
  Check penalty:  -2
+
  Check penalty:  0
 
  Spell Failure:  0%
 
  Spell Failure:  0%
  
 
===Gear===
 
===Gear===
  
  +2 Adamant Composite Longbow (str +1)
+
  Mwk Composite Longbow (str +1)
  +2 Adamant Chainmail
+
  Mwk Studded Leather
 
  Snowshous of northern pursuit
 
  Snowshous of northern pursuit
 
  Adventuring gear Northern style
 
  Adventuring gear Northern style
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  This ability replaces hunter’s bond.
 
  This ability replaces hunter’s bond.
 
Hunter’s Tricks
 
 
At 5th level, a skirmisher Ranger learns the use of hunter’s tricks, which typically grant a boon or bonus to the
 
Ranger or a nearby ally. At 5th level, the Ranger learns one trick, selected from the list below. At 7th level, and 
 
every two levels thereafter, he learns another trick. A Ranger can use these tricks a total number of times per day
 
equal to 1/2 his Ranger level + his Wisdom modifier. Tricks are usually swift actions, but sometimes move or free
 
actions that modify a standard action, usually an attack action. Once a trick is chosen, it can’t be retrained. A
 
Ranger cannot select an individual trick more than once.
 
 
This ability replaces the Ranger’s spells class feature. Skirmishers do not gain any spells or spellcasting
 
ability, do not have a caster level, and cannot use spell trigger and spell completion magic items.
 

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