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==='''Characters:'''=== | ==='''Characters:'''=== | ||
===='''Woody Lumber / Earthpony / Ranger / Loyality'''==== | ===='''Woody Lumber / Earthpony / Ranger / Loyality'''==== | ||
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====='''Attributes & Skills'''===== | ====='''Attributes & Skills'''===== | ||
<table width=90% border=1 cellpadding=0 cellspacing=2> | <table width=90% border=1 cellpadding=0 cellspacing=2> | ||
<tr bgcolor=#999999><td><b>Ability Scores</b></td><td><b> </b></td><td><b>Skills</b></td><td><b>Value</b></td></tr> | <tr bgcolor=#999999><td><b>Ability Scores</b></td><td><b> </b></td><td><b>Skills</b></td><td><b>Value</b></td></tr> | ||
− | <tr><td>Strenght</td><td>14</td><td> | + | <tr><td>Strenght</td><td>14</td><td>Profesion(Melee)</td><td>7</td></tr> |
<tr><td>Dexterity</td><td>16</td><td>Climb</td><td>7</td></tr> | <tr><td>Dexterity</td><td>16</td><td>Climb</td><td>7</td></tr> | ||
− | <tr><td>Konstitution</td><td>14</td><td>Initiative</td><td> | + | <tr><td>Konstitution</td><td>14</td><td>Initiative</td><td>11</td></tr> |
− | <tr><td> | + | <tr><td>Interligence</td><td>10</td><td>Jump</td><td>7</td></tr> |
<tr><td>Wisdom</td><td>12</td><td>Perception</td><td>6</td></tr> | <tr><td>Wisdom</td><td>12</td><td>Perception</td><td>6</td></tr> | ||
<tr><td>Charisma</td><td>10</td><td>Survial</td><td>6</td></tr> | <tr><td>Charisma</td><td>10</td><td>Survial</td><td>6</td></tr> | ||
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*'''Go into the Blow:''' If you are using "Harm's Way" to take the blow in your ally's stead, your Condition Track is moving one less step as it would normally be by the strength of the attack. In addition, if the Condition Track still be moving down due to the power of the blow, you gain one Harmony Point. | *'''Go into the Blow:''' If you are using "Harm's Way" to take the blow in your ally's stead, your Condition Track is moving one less step as it would normally be by the strength of the attack. In addition, if the Condition Track still be moving down due to the power of the blow, you gain one Harmony Point. | ||
====='''Feats:'''===== | ====='''Feats:'''===== | ||
− | *'''Pony Companion:'''The pony gains an affinity to animals, granting the pony an animal companion. This animal is a loyal companion that accompanies the | + | *'''Pony Companion:'''The pony gains an affinity to animals, granting the pony an animal companion. This animal is a loyal companion that accompanies the popny on her adventures as appropriate for its kind. Woodys Animal Compainon is a Raccoon with the Name Ginger |
Special: Should the animal be lost or perish, the pony will suffer a persistent mental condition loss for one month. | Special: Should the animal be lost or perish, the pony will suffer a persistent mental condition loss for one month. | ||
*'''Skill Focus Initiative:''' Woddy gain a +5 competence bonus on Initiative. | *'''Skill Focus Initiative:''' Woddy gain a +5 competence bonus on Initiative. | ||
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===='''Shirley Hooves / Earthpony / Scholar / Honesty'''==== | ===='''Shirley Hooves / Earthpony / Scholar / Honesty'''==== | ||
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====='''Attributes & Skills'''===== | ====='''Attributes & Skills'''===== | ||
<table width=90% border=1 cellpadding=0 cellspacing=2> | <table width=90% border=1 cellpadding=0 cellspacing=2> | ||
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<tr><td>Dexterity</td><td>14</td><td>Deception</td><td>7</td></tr> | <tr><td>Dexterity</td><td>14</td><td>Deception</td><td>7</td></tr> | ||
<tr><td>Konstitution</td><td>10</td><td>Gather Information</td><td>7</td></tr> | <tr><td>Konstitution</td><td>10</td><td>Gather Information</td><td>7</td></tr> | ||
− | <tr><td> | + | <tr><td>Interligence</td><td>16</td><td>Intimidate</td><td>7</td></tr> |
<tr><td>Wisdom</td><td>14</td><td>Knowlege(Creature Lore)</td><td>7</td></tr> | <tr><td>Wisdom</td><td>14</td><td>Knowlege(Creature Lore)</td><td>7</td></tr> | ||
<tr><td>Charisma</td><td>14</td><td>Knowlege(Geography)</td><td>7</td></tr> | <tr><td>Charisma</td><td>14</td><td>Knowlege(Geography)</td><td>7</td></tr> | ||
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*'''Skill Focus Sense Motive:''' Shirley gain a +5 competence bonus on Sense Motive. | *'''Skill Focus Sense Motive:''' Shirley gain a +5 competence bonus on Sense Motive. | ||
===='''Cyra Cloudheart / Pegasus / Commoner / Kindness'''==== | ===='''Cyra Cloudheart / Pegasus / Commoner / Kindness'''==== | ||
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====='''Attributes & Skills'''===== | ====='''Attributes & Skills'''===== | ||
<table width=90% border=1 cellpadding=0 cellspacing=2> | <table width=90% border=1 cellpadding=0 cellspacing=2> | ||
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====='''Feats:'''===== | ====='''Feats:'''===== | ||
*'''Extra Training :''' Cyra gain 2+ Dexterity bonus extra maneuvers she have to distributed between the unlocked maneuver grades. | *'''Extra Training :''' Cyra gain 2+ Dexterity bonus extra maneuvers she have to distributed between the unlocked maneuver grades. | ||
− | + | ====''' / / / '''==== | |
− | ====''' | ||
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====='''Attributes & Skills'''===== | ====='''Attributes & Skills'''===== | ||
<table width=90% border=1 cellpadding=0 cellspacing=2> | <table width=90% border=1 cellpadding=0 cellspacing=2> | ||
<tr bgcolor=#999999><td><b>Ability Scores</b></td><td><b> </b></td><td><b>Skills</b></td><td><b>Value</b></td></tr> | <tr bgcolor=#999999><td><b>Ability Scores</b></td><td><b> </b></td><td><b>Skills</b></td><td><b>Value</b></td></tr> | ||
− | <tr><td>Strenght</td><td>8</td><td> | + | <tr><td>Strenght</td><td>8</td><td></td><td></td></tr> |
− | <tr><td>Dexterity</td><td> | + | <tr><td>Dexterity</td><td>8</td><td></td><td></td></tr> |
− | <tr><td>Konstitution</td><td>8</td><td> | + | <tr><td>Konstitution</td><td>8</td><td></td><td></td></tr> |
− | <tr><td>Interligence</td><td> | + | <tr><td>Interligence</td><td>8</td><td></td><td></td></tr> |
− | <tr><td>Wisdom</td><td> | + | <tr><td>Wisdom</td><td>8</td><td></td><td></td></tr> |
− | <tr><td>Charisma</td><td>8 | + | <tr><td>Charisma</td><td>8</td><td></td><td></td></tr> |
− | + | <tr><td> </td><td> </td><td></td><td></td></tr> | |
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− | <tr><td> </td><td> </td><td> | ||
</table> | </table> | ||
====='''Talents:'''===== | ====='''Talents:'''===== | ||
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====='''Feats:'''===== | ====='''Feats:'''===== | ||
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==='''Systems'''=== | ==='''Systems'''=== | ||