Editing MLP Talents

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** '''Zigzag'''(Prerequisite: Sports Routine): When running, you are not restricted to a straight line and you can reroll Endurance checks, using the better result, while running.
 
** '''Zigzag'''(Prerequisite: Sports Routine): When running, you are not restricted to a straight line and you can reroll Endurance checks, using the better result, while running.
 
* '''Teamster''' (6/6) -
 
* '''Teamster''' (6/6) -
 +
** '''Acrobatic Ally''' (Prerequisite: Dexterity 13, Strength 13): You move an ally around with ease and accuracy by giving him or her a leg up or a helpful toss. You can hoist or toss an ally of your size or smaller up to 2 squares. You and your ally must act on the same initiative number and start in adjacent squares. If you succeed on a DC 20 Acrobatics check as a standard action, your ally ends up in a sq uare of your choosing up to 2 squares above or away from you. This counts as a free action for your ally and ends your turn . Your ally can then continue his or her turn. If you fail your check, both you and your ally immediately become prone in your square. Your turn is ended, but your ally can take his or her turn normally. This can provoke attacks of opportunity against either character.
 
** '''Coordinated Effort'''(Prerequisite: Coverage): When you use the aid another action to grant a bonus on attack rolls, if you are aiding the target of your Coverage talent that ally also gains a +2 bonus to damage rolls on the attack you aided.
 
** '''Coordinated Effort'''(Prerequisite: Coverage): When you use the aid another action to grant a bonus on attack rolls, if you are aiding the target of your Coverage talent that ally also gains a +2 bonus to damage rolls on the attack you aided.
 
** '''Coverage''': Once per encounter, you can designate one ally within 6 squares of you. Until the end of the encounter, that ally gains a +1 morale bonus to Reflex Defense as long as it remains adjacent to you. Any individual can only be the target of this talent once per encounter.
 
** '''Coverage''': Once per encounter, you can designate one ally within 6 squares of you. Until the end of the encounter, that ally gains a +1 morale bonus to Reflex Defense as long as it remains adjacent to you. Any individual can only be the target of this talent once per encounter.

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