Editing MLP Talents

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 246: Line 246:
 
** '''Fortune's Favor''' (Prerequiste: Fool's Luck): Whenever you score a critical hit with a melee or ranged attack or a natural 20 on an oposed skill challenge, you gain a free standard action. You must take the extra standard action before the end of your turn, or else it is lost.
 
** '''Fortune's Favor''' (Prerequiste: Fool's Luck): Whenever you score a critical hit with a melee or ranged attack or a natural 20 on an oposed skill challenge, you gain a free standard action. You must take the extra standard action before the end of your turn, or else it is lost.
 
** '''Gambler''': You gain a +2 competence bonus on Wisdom checks when you gamble, or expend one of your daily luck rerolls to reroll any gambling check. The usual rules of rerolls apply. You can select this talent multiple times; each time you take this talent, the competence bonus increases by +2.
 
** '''Gambler''': You gain a +2 competence bonus on Wisdom checks when you gamble, or expend one of your daily luck rerolls to reroll any gambling check. The usual rules of rerolls apply. You can select this talent multiple times; each time you take this talent, the competence bonus increases by +2.
** '''Jinxed'''(Prerequisite: Lucky Moment Feat): The character can spend one of his luck rerolls as an instant action, to prevent another character from using a talent or ability that would normally allow them a reroll.
+
** '''Jinxed'''(Prerequisite: Lucky Strike): The character can spend one of his luck rerolls as an instant action, to prevent another character from using a talent or ability that would normally allow them a reroll.
** '''Lucky Avoidance'''(Prerequisite: Lucky Moment Feat): You can expend two luck rerolls as a immediate action to force someone to reroll an attack roll against you. You gain an additional luck reroll per day.
+
** '''Lucky Strike''': Once per day, you can reroll a skill check and take the better result, but the result of the reroll must be accepted even if it is worse. You can select this talent multiple times; each time you select this talent, you gain one additional luck reroll per day.
 
** '''Try Your Luck''': Whenever you accrue a failure in a skill challenge, choose one ally. The next time that ally uses the same skill that you used to accrue a failure before the end of the skill challenge, that ally rolls two dice on the skill check and keeps the better result.
 
** '''Try Your Luck''': Whenever you accrue a failure in a skill challenge, choose one ally. The next time that ally uses the same skill that you used to accrue a failure before the end of the skill challenge, that ally rolls two dice on the skill check and keeps the better result.
 
* '''Trickster''' (6/6) -  
 
* '''Trickster''' (6/6) -  

Please note that all contributions to Anu Anu RPG are considered to be released under the Creative Commons „Namensnennung – nicht kommerziell – Weitergabe unter gleichen Bedingungen“ (see Anu Anu RPG:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel | Editing help (opens in new window)