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[[Category:d20 MLP]] [[Category:Basics]]
 
[[Category:d20 MLP]] [[Category:Basics]]
  
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===This is My Little Pony===
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===This is a Roleplaying Game===
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===This is a d20 My Little Pony Roleplaying Game===
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When you're ready, flip through the rest of this book. It offers a wealth of options, allowing you to play in the magical world of Equestria . When you play the My Little Pony Roleplaying Game, you create a unique fictional character that lives in the imaginations of you and your friends. One person in the game, the "Stablemaster" controls the creatures and other ponies who live in the world of Equestria. Through your characters, you and your friends face the challenges and explore the mysteries that your Stablemaster sets before you. Anything is possible in the My Little Pony Roleplaying Game. You can have your character try anything you can think of. If it sounds good and the dice fall in your favor, the action succeeds. The Basics section has more details. Now, get ready.
  
 
===CHARACTERS===
 
===CHARACTERS===
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A character with a high Intelligence score is curious, knowledgeable, and prone to using big words. A character with a high Intelligence but low Wisdom may be smart but absent-minded, or knowledgeable but lacking in common sense. A character with a high Intelligence but a low Charisma may be a know-it-all or a reclusive scholar. The smart character lacking in both Wisdom and Charisma usually puts her foot in her mouth.
 
A character with a high Intelligence score is curious, knowledgeable, and prone to using big words. A character with a high Intelligence but low Wisdom may be smart but absent-minded, or knowledgeable but lacking in common sense. A character with a high Intelligence but a low Charisma may be a know-it-all or a reclusive scholar. The smart character lacking in both Wisdom and Charisma usually puts her foot in her mouth.
 
A character with a low Intelligence mispronounces and misuses words, has trouble following directions, or fails to get the joke. A character with a high Wisdom score may be sensible, serene, "in tune," alert, or centered. A character with a high Wisdom but a low Intelligence may be aware, but simple. A character with a high Wisdom but a low Charisma knows enough to speak carefully and may become an adviser or "power behind the throne" rather than a leader. A character with a low Wisdom score may be rash, imprudent, irresponsible, or "out of it." A character with a high Charisma may be beautiful, handsome, striking, personable, and confident. A character with a high Charisma but a low Intelligence can usually pass herself off as knowledgeable, until she meets a true expert. A charismatic character with a low Wisdom may be popular, but he doesn't know who his real friends are. A character with a low Charisma may be reserved, gruff, rude, fawning, or simply nondescript.
 
A character with a low Intelligence mispronounces and misuses words, has trouble following directions, or fails to get the joke. A character with a high Wisdom score may be sensible, serene, "in tune," alert, or centered. A character with a high Wisdom but a low Intelligence may be aware, but simple. A character with a high Wisdom but a low Charisma knows enough to speak carefully and may become an adviser or "power behind the throne" rather than a leader. A character with a low Wisdom score may be rash, imprudent, irresponsible, or "out of it." A character with a high Charisma may be beautiful, handsome, striking, personable, and confident. A character with a high Charisma but a low Intelligence can usually pass herself off as knowledgeable, until she meets a true expert. A charismatic character with a low Wisdom may be popular, but he doesn't know who his real friends are. A character with a low Charisma may be reserved, gruff, rude, fawning, or simply nondescript.
 
==SYSTEMS OF HARMONY AND DISCORD==
 
 
===HARMONY POINTS===
 
A very important game stat of your character are so-called Harmony Points. They are an indicator of how harmonic the character interacts with his or her surroundings. You get 5 Harmony Points at 1st level. Some racial talents or feats modify the number of Harmony points a character starts with. For example Ponies from the Crystal Kingdom start with only three Harmony points at first level due to the dark past of their heritage.
 
 
===DISCORD POINTS===
 
Discord Points are the polar opposite to Harmony Points. They represent the characters affinity to the forces of chaos and disorder. Most of the time Discord points are used by non-player characters, but some effects or actions may cause a harmonic character to gain Discord Points. If a harmonic character would get a Discord Point he or she looses a Harmony Point instead. Should the Harmony Point score of a character drop to zero, that character changes from harmonic to discordic. Any further Discord Points the character gains now increase his score in Discord Points. Analoguous, if a discordic character receives Harmony Points, they eliminate an appropriate number of Discord Points.
 
 
===RECEIVEING HARMONY POINTS===
 
There are a number of different ways to receive Harmony Points. In most cases the Stablemaster awards Harmony Points in certain situation, were characters have shown behavior, that was especially helpful, kind, honest, etc. toward other characters or their environment. Awarding a Harmony Point can be a reward for special actions by players, or at the end of an adventure. Stablemasters should talk to their players if the awarding of a Harmony Point in a certain situation is appropriate. When you gain a new level, you lose any unspent Harmony Points from the previous level but gain a number of Harmony Points equal to 5 + one-half your new character level (rounded down). Some talents or special effects also generate Harmony points.
 
 
===RECEIVEING DISCORD POINTS===
 
Similar to Harmony Points, Discord Points may be assigned to characters for certain types of behavior inappropriate to a given situation, or acting ruthless or mean toward other characters. Stablemasters should keep in mind that assigning Discord Points should be done for dramatic purposes, and not for punishing certain courses of action. Should a harmonic character be assigned Discord Points for his or her actions, try to compensate the assignment with useful information, equipment, or something that furthers your story, or an amount of experience at the end of the story. When assigning Discord Points to a discordic character, follow the same rules as with Harmony Points for harmonic characters.
 
 
===USING HARMONY/DISCORD POINTS===
 
On your turn, you may spend a Harmony Point (or Discord Point, if you play a discordic character) as a free action to roll 1d6 and add the result to a single attack roll, skill check, or ability check. You can do this once per round. At 8th level, when you spend a Harmony Point, you instead roll 2d6 and take the best die result as your bonus; at 15th level, you roll 3d6 and take the best die result as your bonus. Some talents or maneuvers require you to spend a Harmony Point to activate. In the case of a talent or maneuver that is tagged as [Harmonic] or [Discordic] only appropriate Points may be used to activate it.
 
 
===AURAS OF HARMONY AND DISCORD===
 
In some areas of Equestria there are special magical auras of harmony or discord affecting the environment. They affect all characters, creatures and objects, which stay in the area in question for a certain amount of time. These auras can be rated from 1 to a maximum of 3. For instance an Aura of Harmony conveys Harmony Points to all targets in the area of effect in set intervals up to a maximum of the rating of the aura. Should a discordic character stay in such an area its Discord Points erode in the same interval as harmonic characters receive harmony points and vice versa. In addition the aura imparts a bonus to rolls appropriate to its nature and incurs a penalty to rolls opposed to its nature equal to its squared rating. So a level 1 Aura of Harmony gives a +1 bonus to harmonic actions and imparts a -1 penalty to disharmonic actions. A level 2 Aura of Harmony gives a +4 bonus to harmonic actions and imparts an equal penalty to discordic actions, while a level 3 Aura imparts a bonus or penalty of +/-9. Sometimes certain dramatic situations can spontaneously create auras of harmony or discord.
 

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