Editing MLP Feats

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:Benefit: By hurling its entire body upon its attacker, the quadruped character is able to knock its opponent off guard, pushing the target back with incredible force as per a Bull Rush. This attack does not require a charge but does count as a Full Attack Action. When the character performs a Massive Blow, it does not provoke an Attack of Opportunity from the defender, and it may push the target back 1O feet rather than 5.
 
:Benefit: By hurling its entire body upon its attacker, the quadruped character is able to knock its opponent off guard, pushing the target back with incredible force as per a Bull Rush. This attack does not require a charge but does count as a Full Attack Action. When the character performs a Massive Blow, it does not provoke an Attack of Opportunity from the defender, and it may push the target back 1O feet rather than 5.
  
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===Monster Feats===
  
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* '''Snatch''' (Ex) [Flight, Racial]:
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:Prerequisite: Flight, Strength 17+
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:Benefit: The steed has the ability to snatch flightless opponents off the ground and carry them into the sky. When attacking from the air, the animal makes a normal attack with its natural weapon. This attack must enable the steed to carry off the opponent. Thus, it must be a bite, a claw, or some other attack that would enable the steed to get ahold of its opponent. If the attack is successful, the steed may immediately make a Grapple check as a Free Action and without provoking an Attack of Opportunity. If the Grapple is also successful, the steed snatches the target off the ground and may carry it away. The target of this attack must be at least one size smaller than the creature making the Snatch.
  
 
===Camelid Feats===
 
===Camelid Feats===

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