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Line 102: | Line 102: | ||
:Fatigue Die: 1d6 | :Fatigue Die: 1d6 | ||
:Class Skills: (2 + Dex modifier Physical, 4 + Int modifier Mental) {d12}. {1} Appraise, {2} Concentration, {3} Craft (any), {4} Initiative, {5} Knowledge (any), {6} Mechanics, {7} Perception, {8} Persuasion, {9} Profession (any), {10} Sense Motive, {11} Use Magic, {12} Racal Skill, or DM's choice. | :Class Skills: (2 + Dex modifier Physical, 4 + Int modifier Mental) {d12}. {1} Appraise, {2} Concentration, {3} Craft (any), {4} Initiative, {5} Knowledge (any), {6} Mechanics, {7} Perception, {8} Persuasion, {9} Profession (any), {10} Sense Motive, {11} Use Magic, {12} Racal Skill, or DM's choice. | ||
− | : | + | :Wealth Bonus Increase: +3. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Artisan==== | ====Table: The Artisan==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +0 +1 +1 +1 Talent +2 |
− | 2nd | + | 2nd +1 +2 +2 +2 Feat +3 |
− | 3rd | + | 3rd +1 +2 +2 +2 Talent +3 |
− | 4th | + | 4th +2 +3 +3 +3 Feat +4 |
− | 5th | + | 5th +2 +3 +3 +3 Talent +4 |
− | 6th | + | 6th +3 +3 +3 +3 Feat +5 |
− | 7th | + | 7th +3 +4 +4 +4 Talent +5 |
− | 8th | + | 8th +4 +4 +4 +4 Feat +6 |
− | 9th | + | 9th +4 +5 +5 +5 Talent +6 |
− | 10th | + | 10th +5 +5 +5 +5 Feat +7 |
− | 11th | + | 11th +5 +5 +5 +5 Talent +7 |
− | 12th | + | 12th +6 +6 +6 +6 Feat +8 |
− | 13th | + | 13th +6 +6 +6 +6 Talent +8 |
− | 14th | + | 14th +7 +7 +7 +7 Feat +9 |
− | 15th | + | 15th +7 +7 +7 +7 Talent +9 |
− | 16th | + | 16th +8 +7 +7 +7 Feat +10 |
− | 17th | + | 17th +8 +8 +8 +8 Talent +10 |
− | 18th | + | 18th +9 +8 +8 +8 Feat +11 |
− | 19th | + | 19th +9 +9 +9 +9 Talent +11 |
− | 20th | + | 20th +10 +9 +9 +9 Feat +12 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 137: | Line 137: | ||
===Athlete=== | ===Athlete=== | ||
− | Fit, trim and sporty, these ponies know that sport is not a pain in the flank. Keeping themselves in shape is their pleasure and often also their job - since being a competetive athlete is a common way for them to make their bread. Though not all of them can be famous sports stars, they loathe nothing more than lazily goofing off. They love being in action, staying in motion and to prove and improve themselves. While some can | + | Fit, trim and sporty, these ponies know that sport is not a pain in the flank. Keeping themselves in shape is their pleasure and often also their job - since being a competetive athlete is a common way for them to make their bread. Though not all of them can be famous sports stars, they loathe nothing more than lazily goofing off. They love being in action, staying in motion and to prove and improve themselves. While some can selfish and overtly vying - sometimes outright cheating to gain their goal of sitting pretty infront of other, many are true teamplayers, rather loosig a match, than letting one of their crew down. However being competitive is a common trait for those mares and stallions that not all, but many will display, both during work and in their free time. |
Except for the track or playing field, you can find these jocks working as messengers or heralds, where their speed comes in handy, on plantations, where a strong hoof is always needed or using their skills they gained while playing in a team to motivate their co-workers during important projects in many businesses. Athletic Pegasi are also often found in the weather patrol, using their strength and agility to move clouds swiftly. | Except for the track or playing field, you can find these jocks working as messengers or heralds, where their speed comes in handy, on plantations, where a strong hoof is always needed or using their skills they gained while playing in a team to motivate their co-workers during important projects in many businesses. Athletic Pegasi are also often found in the weather patrol, using their strength and agility to move clouds swiftly. | ||
Line 143: | Line 143: | ||
:Fatigue Die: 1d8 | :Fatigue Die: 1d8 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (3 + Dex modifier Physical, 1 + Int modifier Mental) {d12}. {1} Acrobatics, {2} Climb, {3} Concentration, {4} Drive, {5} Endurance, {6} Fly, {7} Heal, {8} Initiative, {9} Jump, {10} Knowledge (related), {11} Perform, {12} Swim. | :Class Skills: (3 + Dex modifier Physical, 1 + Int modifier Mental) {d12}. {1} Acrobatics, {2} Climb, {3} Concentration, {4} Drive, {5} Endurance, {6} Fly, {7} Heal, {8} Initiative, {9} Jump, {10} Knowledge (related), {11} Perform, {12} Swim. | ||
− | : | + | :Wealth Bonus Increase: +1. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Athlete==== | ====Table: The Athlete==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +1 +1 +2 +0 Talent +2 |
− | 2nd | + | 2nd +2 +2 +3 +0 Feat +3 |
− | 3rd | + | 3rd +3 +2 +3 +1 Talent +3 |
− | 4th | + | 4th +4 +3 +4 +1 Feat +4 |
− | 5th | + | 5th +5 +3 +4 +1 Talent +4 |
− | 6th | + | 6th +6 +3 +5 +2 Feat +5 |
− | 7th | + | 7th +7 +4 +5 +2 Talent +5 |
− | 8th | + | 8th +8 +4 +6 +2 Feat +6 |
− | 9th | + | 9th +9 +5 +6 +3 Talent +6 |
− | 10th | + | 10th +10 +5 +7 +3 Feat +7 |
− | 11th | + | 11th +11 +5 +7 +3 Talent +7 |
− | 12th | + | 12th +12 +6 +8 +4 Feat +8 |
− | 13th | + | 13th +13 +6 +8 +4 Talent +8 |
− | 14th | + | 14th +14 +7 +9 +4 Feat +9 |
− | 15th | + | 15th +15 +7 +9 +5 Talent +9 |
− | 16th | + | 16th +16 +7 +10 +5 Feat +10 |
− | 17th | + | 17th +17 +8 +10 +5 Talent +10 |
− | 18th | + | 18th +18 +8 +11 +6 Feat +11 |
− | 19th | + | 19th +19 +9 +11 +6 Talent +11 |
− | 20th | + | 20th +20 +9 +12 +6 Feat +12 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 179: | Line 180: | ||
===Commoner=== | ===Commoner=== | ||
− | :Fatigue Die: | + | :Fatigue Die: 1d6 |
+ | :Harmony Points: gain a number of harmony points equal to + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (2 + Dex modifier Physical, 2 + Int modifier Mental) {d12]. {1} Appraise, {2} Craft (any), {3} Drive, {4} Endurance, {5} Gather Information, {6} Initiative, {7} Knowledge (related), {8} Mechanics, {9} Perception, {10} Persuasion, {11} Profession (any), {12} Sense Motive. | :Class Skills: (2 + Dex modifier Physical, 2 + Int modifier Mental) {d12]. {1} Appraise, {2} Craft (any), {3} Drive, {4} Endurance, {5} Gather Information, {6} Initiative, {7} Knowledge (related), {8} Mechanics, {9} Perception, {10} Persuasion, {11} Profession (any), {12} Sense Motive. | ||
− | : | + | :Wealth Bonus Increase: +2. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Commoner==== | ====Table: The Commoner==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +0 +1 +1 +1 Talent +0 |
− | 2nd | + | 2nd +1 +2 +2 +2 Feat +0 |
− | 3rd | + | 3rd +2 +2 +2 +2 Talent +1 |
− | 4th | + | 4th +3 +3 +3 +3 Feat +1 |
− | 5th | + | 5th +3 +3 +3 +3 Talent +1 |
− | 6th | + | 6th +4 +3 +3 +3 Feat +2 |
− | 7th | + | 7th +5 +4 +4 +4 Talent +2 |
− | 8th | + | 8th +6 +4 +4 +4 Feat +2 |
− | 9th | + | 9th +6 +5 +5 +5 Talent +3 |
− | 10th | + | 10th +7 +5 +5 +5 Feat +3 |
− | 11th | + | 11th +8 +5 +5 +5 Talent +3 |
− | 12th | + | 12th +9 +6 +6 +6 Feat +4 |
− | 13th | + | 13th +9 +6 +6 +6 Talent +4 |
− | 14th | + | 14th +10 +7 +7 +7 Feat +4 |
− | 15th | + | 15th +11 +7 +7 +7 Talent +5 |
− | 16th | + | 16th +12 +7 +7 +7 Feat +5 |
− | 17th | + | 17th +12 +8 +8 +8 Talent +5 |
− | 18th | + | 18th +13 +8 +8 +8 Feat +6 |
− | 19th | + | 19th +14 +9 +9 +9 Talent +6 |
− | 20th | + | 20th +15 +9 +9 +9 Feat +6 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 215: | Line 217: | ||
===Diplomat=== | ===Diplomat=== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
:Fatigue Die: 1d6 | :Fatigue Die: 1d6 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (1 + Dex modifier Physical, 3 + Int modifier Mental) (d12). {1} Appraise, {2} Deception, {3} Gather Information, {4} Heal, {5} Handle Animal, {6} Initiative, {7} Knowledge (any), {8} Perception, {9} Perform, {10} Persuasion, {11} Sense Motive, {12} Racial Skill or DM's choice. | :Class Skills: (1 + Dex modifier Physical, 3 + Int modifier Mental) (d12). {1} Appraise, {2} Deception, {3} Gather Information, {4} Heal, {5} Handle Animal, {6} Initiative, {7} Knowledge (any), {8} Perception, {9} Perform, {10} Persuasion, {11} Sense Motive, {12} Racial Skill or DM's choice. | ||
− | : | + | :Wealth Bonus Increase: +3. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Diplomat==== | ====Table: The Diplomat==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +0 +1 +0 +2 Talent +1 |
− | 2nd | + | 2nd +1 +2 +0 +3 Feat +2 |
− | 3rd | + | 3rd +1 +2 +1 +3 Talent +2 |
− | 4th | + | 4th +2 +3 +1 +4 Feat +3 |
− | 5th | + | 5th +2 +3 +1 +4 Talent +3 |
− | 6th | + | 6th +3 +3 +2 +5 Feat +3 |
− | 7th | + | 7th +3 +4 +2 +5 Talent +4 |
− | 8th | + | 8th +4 +4 +2 +6 Feat +4 |
− | 9th | + | 9th +4 +5 +3 +6 Talent +5 |
− | 10th | + | 10th +5 +5 +3 +7 Feat +5 |
− | 11th | + | 11th +5 +5 +3 +7 Talent +5 |
− | 12th | + | 12th +6 +6 +4 +8 Feat +6 |
− | 13th | + | 13th +6 +6 +4 +8 Talent +6 |
− | 14th | + | 14th +7 +7 +4 +9 Feat +7 |
− | 15th | + | 15th +7 +7 +5 +9 Talent +7 |
− | 16th | + | 16th +8 +7 +5 +10 Feat +7 |
− | 17th | + | 17th +8 +8 +5 +10 Talent +8 |
− | 18th | + | 18th +9 +8 +6 +11 Feat +8 |
− | 19th | + | 19th +9 +9 +6 +11 Talent +9 |
− | 20th | + | 20th +10 +9 +6 +12 Feat +9 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 260: | Line 257: | ||
:Fatigue Die: 1d6 | :Fatigue Die: 1d6 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (1 + Dex modifier Physical, 3 + Int modifier Mental) {d12}. {1} Appraise, {2} Acrobatics, {3} Concentration, {4} Deception, {5} Initiative, {6} Knowledge, {7} Perception, {8} Perform, {9} Persuasion, {10} Profession, {11} Sense Motive, {12} Use Magic. | :Class Skills: (1 + Dex modifier Physical, 3 + Int modifier Mental) {d12}. {1} Appraise, {2} Acrobatics, {3} Concentration, {4} Deception, {5} Initiative, {6} Knowledge, {7} Perception, {8} Perform, {9} Persuasion, {10} Profession, {11} Sense Motive, {12} Use Magic. | ||
− | : | + | :Wealth Bonus Increase: +1. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Entertainer==== | ====Table: The Entertainer==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +0 +0 +2 +1 Talent +2 |
− | 2nd | + | 2nd +1 +0 +3 +2 Feat +3 |
− | 3rd | + | 3rd +2 +1 +3 +2 Talent +3 |
− | 4th | + | 4th +3 +1 +4 +3 Feat +4 |
− | 5th | + | 5th +3 +1 +4 +3 Talent +4 |
− | 6th | + | 6th +4 +2 +5 +3 Feat +5 |
− | 7th | + | 7th +5 +2 +5 +4 Talent +5 |
− | 8th | + | 8th +6 +2 +6 +4 Feat +6 |
− | 9th | + | 9th +6 +3 +6 +5 Talent +6 |
− | 10th | + | 10th +7 +3 +7 +5 Feat +7 |
− | 11th | + | 11th +8 +3 +7 +5 Talent +7 |
− | 12th | + | 12th +9 +4 +8 +6 Feat +8 |
− | 13th | + | 13th +9 +4 +8 +6 Talent +8 |
− | 14th | + | 14th +10 +4 +9 +7 Feat +9 |
− | 15th | + | 15th +11 +5 +9 +7 Talent +9 |
− | 16th | + | 16th +12 +5 +10 +7 Feat +10 |
− | 17th | + | 17th +12 +5 +10 +8 Talent +10 |
− | 18th | + | 18th +13 +6 +11 +8 Feat +11 |
− | 19th | + | 19th +14 +6 +11 +9 Talent +11 |
− | 20th | + | 20th +15 +6 +12 +9 Feat +12 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 300: | Line 298: | ||
For those who pass the demanding drill of the equestrian military academy, it is not hard to find a job most of the times, since their reputation as the best of the best precedes them. They can find work as police men, body guards, investigators or in any other field of work that requires a brave heart, a bright mind and a strong hoof. And of course it is the ambition of every guard to one day become part of the Royal Guard and protect their beloved princesses of impeding danger. | For those who pass the demanding drill of the equestrian military academy, it is not hard to find a job most of the times, since their reputation as the best of the best precedes them. They can find work as police men, body guards, investigators or in any other field of work that requires a brave heart, a bright mind and a strong hoof. And of course it is the ambition of every guard to one day become part of the Royal Guard and protect their beloved princesses of impeding danger. | ||
+ | |||
+ | |||
:Fatigue Die: 1d10 | :Fatigue Die: 1d10 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (2 + Dex modifier Physical, 1 + Int modifier Mental) {d10}. {1} Drive, {2} Endurance, {3} Fly, {4} Gather Information, {5} Heal, {6} Initiative, {7} Jump, {8} Perception, {9} Persuasion, {10} Sense Motive. | :Class Skills: (2 + Dex modifier Physical, 1 + Int modifier Mental) {d10}. {1} Drive, {2} Endurance, {3} Fly, {4} Gather Information, {5} Heal, {6} Initiative, {7} Jump, {8} Perception, {9} Persuasion, {10} Sense Motive. | ||
− | : | + | :Wealth Bonus Increase: +2. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Guard==== | ====Table: The Guard==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +1 +2 +1 +0 Talent +0 |
− | 2nd | + | 2nd +2 +3 +2 +0 Feat +0 |
− | 3rd | + | 3rd +3 +3 +2 +1 Talent +1 |
− | 4th | + | 4th +4 +4 +3 +1 Feat +1 |
− | 5th | + | 5th +5 +4 +3 +1 Talent +1 |
− | 6th | + | 6th +6 +5 +3 +2 Feat +2 |
− | 7th | + | 7th +7 +5 +4 +2 Talent +2 |
− | 8th | + | 8th +8 +6 +4 +2 Feat +2 |
− | 9th | + | 9th +9 +6 +5 +3 Talent +3 |
− | 10th | + | 10th +10 +7 +5 +3 Feat +3 |
− | 11th | + | 11th +11 +7 +5 +3 Talent +3 |
− | 12th | + | 12th +12 +8 +6 +4 Feat +4 |
− | 13th | + | 13th +13 +8 +6 +4 Talent +4 |
− | 14th | + | 14th +14 +9 +7 +4 Feat +4 |
− | 15th | + | 15th +15 +9 +7 +5 Talent +5 |
− | 16th | + | 16th +16 +10 +7 +5 Feat +5 |
− | 17th | + | 17th +17 +10 +8 +5 Talent +5 |
− | 18th | + | 18th +18 +11 +8 +6 Feat +6 |
− | 19th | + | 19th +19 +11 +9 +6 Talent +6 |
− | 20th | + | 20th +20 +12 +9 +6 Feat +6 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 339: | Line 340: | ||
:Fatigue Die: 1d8 | :Fatigue Die: 1d8 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (2 + Dex modifier Physical, 2 + Int modifier Mental) {d12}. {1} Climb, {2} Craft (related), {3} Endurance, {4} Handle Animal, {5} Initiative, {6} Jump, {7} Knowledge (related, {8} Perception, {9} Profession (related), {10} Stealth, {11} Survival, {12} Swim. | :Class Skills: (2 + Dex modifier Physical, 2 + Int modifier Mental) {d12}. {1} Climb, {2} Craft (related), {3} Endurance, {4} Handle Animal, {5} Initiative, {6} Jump, {7} Knowledge (related, {8} Perception, {9} Profession (related), {10} Stealth, {11} Survival, {12} Swim. | ||
− | : | + | :Wealth Bonus Increase: +2. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Ranger==== | ====Table: The Ranger==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +1 +1 +1 +1 Talent +1 |
− | 2nd | + | 2nd +2 +2 +2 +2 Feat +2 |
− | 3rd | + | 3rd +3 +2 +2 +2 Talent +2 |
− | 4th | + | 4th +4 +3 +3 +3 Feat +3 |
− | 5th | + | 5th +5 +3 +3 +3 Talent +3 |
− | 6th | + | 6th +6 +3 +3 +3 Feat +3 |
− | 7th | + | 7th +7 +4 +4 +4 Talent +4 |
− | 8th | + | 8th +8 +4 +4 +4 Feat +4 |
− | 9th | + | 9th +9 +5 +5 +5 Talent +5 |
− | 10th | + | 10th +10 +5 +5 +5 Feat +5 |
− | 11th | + | 11th +11 +5 +5 +5 Talent +5 |
− | 12th | + | 12th +12 +6 +6 +6 Feat +6 |
− | 13th | + | 13th +13 +6 +6 +6 Talent +6 |
− | 14th | + | 14th +14 +7 +7 +7 Feat +7 |
− | 15th | + | 15th +15 +7 +7 +7 Talent +7 |
− | 16th | + | 16th +16 +7 +7 +7 Feat +7 |
− | 17th | + | 17th +17 +8 +8 +8 Talent +8 |
− | 18th | + | 18th +18 +8 +8 +8 Feat +8 |
− | 19th | + | 19th +19 +9 +9 +9 Talent +9 |
− | 20th | + | 20th +20 +9 +9 +9 Feat +9 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 376: | Line 378: | ||
:Fatigue Die: 1d6 | :Fatigue Die: 1d6 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (1 + Dex modifier Physical, 5 + Int modifier Mental) (d12). {1} Appraise, {2} Concentration, {3} Craft, {4} Gather Information, {5} Heal, {6} Initiative, {7} Knowledge, {8} Mechanics, {9} Perception, {10} Profession, {11} Use Magic, {12} Racial Skill or DM's choice. | :Class Skills: (1 + Dex modifier Physical, 5 + Int modifier Mental) (d12). {1} Appraise, {2} Concentration, {3} Craft, {4} Gather Information, {5} Heal, {6} Initiative, {7} Knowledge, {8} Mechanics, {9} Perception, {10} Profession, {11} Use Magic, {12} Racial Skill or DM's choice. | ||
− | : | + | :Wealth Bonus Increase: +3. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Scholar==== | ====Table: The Scholar==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +0 +1 +0 +2 Talent +1 |
− | 2nd | + | 2nd +1 +2 +0 +3 Feat +2 |
− | 3rd | + | 3rd +1 +2 +1 +3 Talent +2 |
− | 4th | + | 4th +2 +3 +1 +4 Feat +3 |
− | 5th | + | 5th +2 +3 +1 +4 Talent +3 |
− | 6th | + | 6th +3 +3 +2 +5 Feat +3 |
− | 7th | + | 7th +3 +4 +2 +5 Talent +4 |
− | 8th | + | 8th +4 +4 +2 +6 Feat +4 |
− | 9th | + | 9th +4 +5 +3 +6 Talent +5 |
− | 10th | + | 10th +5 +5 +3 +7 Feat +5 |
− | 11th | + | 11th +5 +5 +3 +7 Talent +5 |
− | 12th | + | 12th +6 +6 +4 +8 Feat +6 |
− | 13th | + | 13th +6 +6 +4 +8 Talent +6 |
− | 14th | + | 14th +7 +7 +4 +9 Feat +7 |
− | 15th | + | 15th +7 +7 +5 +9 Talent +7 |
− | 16th | + | 16th +8 +7 +5 +10 Feat +7 |
− | 17th | + | 17th +8 +8 +5 +10 Talent +8 |
− | 18th | + | 18th +9 +8 +6 +11 Feat +8 |
− | 19th | + | 19th +9 +9 +6 +11 Talent +9 |
− | 20th | + | 20th +10 +9 +6 +12 Feat +9 |
====Talent Trees==== | ====Talent Trees==== | ||
Line 413: | Line 416: | ||
:Fatigue Die: 1d6 | :Fatigue Die: 1d6 | ||
+ | :Harmony Points: gain a number of harmony points equal to 5 + one-half their character level, rounded down, at 1st level and every time they attain a new level in this class. | ||
:Class Skills: (3 + Dex modifier Physical, 3 + Int modifier Mental) {d12}. {1} Appraise, {2} Acrobatics, {3} Deception, {4} Gather Information, {5} Initiative, {6} Knowledge (related), {7} Perception, {8} Persuasion, {9} Profession, {10} Sense Motive, {11} Stealth, {12} Racial skill or DM's choice. | :Class Skills: (3 + Dex modifier Physical, 3 + Int modifier Mental) {d12}. {1} Appraise, {2} Acrobatics, {3} Deception, {4} Gather Information, {5} Initiative, {6} Knowledge (related), {7} Perception, {8} Persuasion, {9} Profession, {10} Sense Motive, {11} Stealth, {12} Racial skill or DM's choice. | ||
− | : | + | :Wealth Bonus Increase: +1. |
− | :Starting Feats: | + | :Starting Feats: |
====Table: The Scoundrel==== | ====Table: The Scoundrel==== | ||
− | Class Level | + | Class Level BAB Fort Ref Will Class Features Reputation |
− | 1st | + | 1st +0 +0 +2 +1 Talent +0 |
− | 2nd | + | 2nd +1 +0 +3 +2 Feat +0 |
− | 3rd | + | 3rd +2 +1 +3 +2 Talent +1 |
− | 4th | + | 4th +3 +1 +4 +3 Feat +1 |
− | 5th | + | 5th +3 +1 +4 +3 Talent +1 |
− | 6th | + | 6th +4 +2 +5 +3 Feat +2 |
− | 7th | + | 7th +5 +2 +5 +4 Talent +2 |
− | 8th | + | 8th +6 +2 +6 +4 Feat +2 |
− | 9th | + | 9th +6 +3 +6 +5 Talent +3 |
− | 10th | + | 10th +7 +3 +7 +5 Feat +3 |
− | 11th | + | 11th +8 +3 +7 +5 Talent +3 |
− | 12th | + | 12th +9 +4 +8 +6 Feat +4 |
− | 13th | + | 13th +9 +4 +8 +6 Talent +4 |
− | 14th | + | 14th +10 +4 +9 +7 Feat +4 |
− | 15th | + | 15th +11 +5 +9 +7 Talent +5 |
− | 16th | + | 16th +12 +5 +10 +7 Feat +5 |
− | 17th | + | 17th +12 +5 +10 +8 Talent +5 |
− | 18th | + | 18th +13 +6 +11 +8 Feat +6 |
− | 19th | + | 19th +14 +6 +11 +9 Talent +6 |
− | 20th | + | 20th +15 +6 +12 +9 Feat +6 |
====Talent Trees==== | ====Talent Trees==== |