Editing Johann Volk

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==Charakterbeschreibung==
 
==Charakterbeschreibung==
 
Johann Volk ist ein herumziehender Söldner, der Aufgrund eines Todschlages während einer Kneipenschlägerei dazu verurteilt wurde, in die Grube geworfen zu werden.
 
Johann Volk ist ein herumziehender Söldner, der Aufgrund eines Todschlages während einer Kneipenschlägerei dazu verurteilt wurde, in die Grube geworfen zu werden.
 
==XP==
 
8100
 
  
 
==Charakterbogen==
 
==Charakterbogen==
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  Race:  Human
 
  Race:  Human
 
  Allignment :N
 
  Allignment :N
  Class: Fighter(4)
+
  Class: Fighter(3)
  Lv: 4
+
  Lv: 3
  
  HP Total:    38
+
  HP Total:    27
  HP Current:  35 (+0 nonlethal Damage)
+
  HP Current:  27
 
  Zustand: Gesund
 
  Zustand: Gesund
Sprachen: Zwerg, Giant
 
  
 
  Str: 14
 
  Str: 14
 
  Dex: 14
 
  Dex: 14
  Sta: 16
+
  Sta: 15
 
  Int: 14
 
  Int: 14
 
  Wis: 10
 
  Wis: 10
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  Skills (Mod):  
 
  Skills (Mod):  
 
  Climb          : 5 = 3 Ranks + 2 (Str)
 
  Climb          : 5 = 3 Ranks + 2 (Str)
  Craft(Armor)  : 9 = 7 Ranks + 2 (Int)
+
  Craft(Armor)  : 8 = 6 Ranks + 2 (Int)
  Craft(Weapon)  : 9 = 7 Ranks + 2 (Int)
+
  Craft(Weapon)  : 8 = 6 Ranks + 2 (Int)
  Craft(Cooking) : 9 = 7 Ranks + 2 (Int)
+
  Craft(Cooking) : 8 = 6 Ranks + 2 (Int)
  Intimidate    : 6 = 7 Ranks - 1 (Cha)
+
  Intimidate    : 5 = 6 Ranks - 1 (Cha)
  Jump          : 6 = 4 Ranks + 2 (Str)
+
  Jump          : 5 = 3 Ranks + 2 (Str)
  
 
  Feats:
 
  Feats:
 
  Human:          '''[http://www.dandwiki.com/wiki/SRD:Rapid_Metabolism Rapid Metabolism]'''
 
  Human:          '''[http://www.dandwiki.com/wiki/SRD:Rapid_Metabolism Rapid Metabolism]'''
  Lvl 1:          '''[http://www.dandwiki.com/wiki/SRD:Dodge Dodge]'''
+
  Lvl 1:          Dodge
  Combat Lvl 1:  '''[http://www.dandwiki.com/wiki/SRD:Combat_Expertise Combat Expertise]'''
+
  Combat Lvl 1:  Combat Expertise
 
  Combat Lvl 2:  Defensive Strike
 
  Combat Lvl 2:  Defensive Strike
Combat Lvl 3:  '''[http://www.dandwiki.com/wiki/SRD:Improved_Trip Improved Trip]'''
+
  Lvl 3:          Improved Disarm
  Lvl 3:          '''[http://www.dandwiki.com/wiki/SRD:Improved_Disarm Improved Disarm]'''
 
 
   
 
   
  
  Fort Save:      +7
+
  Fort Save:      +5
 
  Ref Save:      +3
 
  Ref Save:      +3
 
  Will Save:      +1
 
  Will Save:      +1
 
  Initiative:      2     
 
  Initiative:      2     
  Speed:          20 (30)
+
  Speed:          30
Run:            x4
+
  Armor Class:    12(+ 1 Dodge)
  Armor Class:    19(+ 1 Dodge)
+
  Meele-AB:      +5
Check Penality -10
+
  Ranged-AB:      +5
  Meele-AB:      +6
 
  Ranged-AB:      +6
 
  
 
==Inventar==
 
==Inventar==
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  Current Capacity:
 
  Current Capacity:
  74 = Medium Load (Max Dex +3/Check Penality -3/ 20 ft. Speed/Run x4)
+
  0 = Light Load
 
 
Weapon: Longsword
 
Damage: 1d8     
 
Critical: 19-20/x2   
 
Special:
 
  
  Weapon: Masterwork Longbow (Str 12)
+
  Weapon:  
  Damage: 1d8+1     
+
  Damage:          
  Critical: x3   
+
  Critical:    
 
  Special:  
 
  Special:  
  
  Armor:        Chainmail
+
  Armor:        None
  Armor Bonus:  5
+
  Armor Bonus:   
  Max Dex Bonus: 2
+
  Max Dex Bonus:
  Check penalty: 5
+
  Check penalty:  
 
  Spell Failure:
 
  Spell Failure:
  
  Shield:        Heavy Steel Shield
+
  Shield:        None
  Shield Bonus: +2
+
  Shield Bonus:  
  Check penalty: 2
+
  Check penalty:  
 
  Spell Failure:
 
  Spell Failure:
  
 
  Equipment:
 
  Equipment:
4 Fackeln
 
Wooden Light Shield
 
Warhamer
 
2 Flasks
 
Full Plate Armor
 

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