Editing Jack "Jack-the-Hack"

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Gesamt:58 (stand 3.3.10)  
 
Gesamt:58 (stand 3.3.10)  
  
*Band 1: Atribute,Skills 56 exp
+
*Band 1: Atribute,Skills 35exp
 
** Brawl 3-5 18exp (27exp-9exp PT)  
 
** Brawl 3-5 18exp (27exp-9exp PT)  
 
** Survival 2-3 6exp (9-3PT)
 
** Survival 2-3 6exp (9-3PT)
 
*** Sez: relic 2 exp (3-1PT)
 
*** Sez: relic 2 exp (3-1PT)
 
** Weaponary 2-3 9exp
 
** Weaponary 2-3 9exp
** Larceny 0-3 6exp (18exp - 15exp mentor)
+
*Band 2: Merits,Willpower 42exp (4exp band 5)
** Stealth 1-3 5exp (15exp - 10exp mentor)
 
** Athletics 3-4 7exp (12exp - 5exp mentor)
 
** Streetwiese 3-4 3exp (12 -4PT -5 Mentor)
 
*Band 2: Merits,Willpower 58exp (66 -4exp band 5 -17exp GM)
 
 
** Dojo 0-5 30exp
 
** Dojo 0-5 30exp
 
** FS:Tiger kung fu 3-5 8exp(18exp-10exp Dojo)
 
** FS:Tiger kung fu 3-5 8exp(18exp-10exp Dojo)
 
** FS:Berserker 0-4 6exp (20exp -14exp Dojo(minimum 1exp pro punkt))
 
** FS:Berserker 0-4 6exp (20exp -14exp Dojo(minimum 1exp pro punkt))
 
** Status Kali Todeskult 2exp
 
** Status Kali Todeskult 2exp
** Mentor 0-5 30exp
+
 
*** SS:Parcur,Atletik,Stealth,Larceny,Streetwiese
 
** SS:Parcur 0-3 3exp(12xp-15xp Mentor minimum 1)
 
  
 
*Band 3: Powers,Supernatural-Merits 56exp
 
*Band 3: Powers,Supernatural-Merits 56exp
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*Band 4: Retainer
 
*Band 4: Retainer
  
Auftrite: 18
+
Auftrite: 15
 
*Brand im Hafen
 
*Brand im Hafen
 
*Zigeuner Arena
 
*Zigeuner Arena
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*[[Friedhof der Nagetiere Part 2: Warme Herzen ]]
 
*[[Friedhof der Nagetiere Part 2: Warme Herzen ]]
 
*[[Ghost Rider Part 1: Der Kopflose Reiter]]
 
*[[Ghost Rider Part 1: Der Kopflose Reiter]]
*Ghost Rider Part 2: Höllenengel  2 Story XP, 1 Extra XP für alle Hauptcharacter
+
 
*Die Jagd nach den Tafeln des Wächters 24.03.10
 
*Der Tausch 14.04.10
 
  
 
Endings:
 
Endings:
 
*victor VII 2exp
 
*victor VII 2exp
 
*[[Der Schlund]] 5exp
 
*[[Der Schlund]] 5exp
*Ghost rider 3exp
 
  
 
==Charakterbeschreibung==
 
==Charakterbeschreibung==
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  Skills:  
 
  Skills:  
  Athletics    4
+
  Athletics    3
 
  Brawl        5
 
  Brawl        5
 
  Intimidation  3
 
  Intimidation  3
 
  Medicine      2
 
  Medicine      2
 
  Occult        1
 
  Occult        1
  Streetwise    4
+
  Streetwise    3
  Stealth      3
+
  Stealth      1
 
  Subterfuge    1
 
  Subterfuge    1
 
  Survival      3
 
  Survival      3
 
  Weaponry      2
 
  Weaponry      2
Larceny      3
 
 
    
 
    
 
  Spez:  
 
  Spez:  
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  7Son of 7son          1
 
  7Son of 7son          1
 
  PT: Gangster          4
 
  PT: Gangster          4
  Streetwise,Survival,Brawl
 
 
  Recources            4
 
  Recources            4
 
  Contacts (Gipsys)    4
 
  Contacts (Gipsys)    4
 
  Contacts (unterwelt)  4
 
  Contacts (unterwelt)  4
 +
Relic                1
 
  Status:Kali Kult      1   
 
  Status:Kali Kult      1   
 
  Dojo (die Arena)      5  
 
  Dojo (die Arena)      5  
 
   FS:Tiger kungfu , FS:Berzerk , FS:Sumo ,  
 
   FS:Tiger kungfu , FS:Berzerk , FS:Sumo ,  
 
     die 4er sumo in das tiger kungfu ein bauen , hard to kill (FS: Frenzied Assault 3 in berzerk)  
 
     die 4er sumo in das tiger kungfu ein bauen , hard to kill (FS: Frenzied Assault 3 in berzerk)  
Mentor                5
 
  SS:Parcur,Athletics,Stealth,Larceny,Streetwise
 
SS:Parcur            3
 
 
 
 
   
 
   
 
  Ini Mod:5        Size:5        Speed: 11     
 
  Ini Mod:5        Size:5        Speed: 11     
 
  Combat 1:  3 atrib + 5 skill + 3 spez +1 FS = 12       
 
  Combat 1:  3 atrib + 5 skill + 3 spez +1 FS = 12       
  Combat 2:  12 + 4 Tiger Strike Mastry + 3 allout =19 (22 mit Willpower)
+
  Combat 2:  12 + 6 chi strike + 3 allout =21
 
  Combat 3:  12 + 3 allout = 15
 
  Combat 3:  12 + 3 allout = 15
  Combat 4:  12 + 4 Tiger Strike Mastry + 3 allout -1 dualsrike = 18 (21 mit Willpower)   
+
  Combat 4:  12 + 6 chi strike + 3 allout -1 dualsrike = 20   
 
  Defense: 3      Armor:4/0 (6/0 gg baching) (7/0 gg bashing mit berserk 5/0 gg lethal mit b.)   
 
  Defense: 3      Armor:4/0 (6/0 gg baching) (7/0 gg bashing mit berserk 5/0 gg lethal mit b.)   
 
   
 
   
 
   
 
   
  Morality: 6
+
  Morality: 7
 
  Derangements:  
 
  Derangements:  
 
   
 
   
 
  Health (8(10 in berzerk)):  
 
  Health (8(10 in berzerk)):  
  Willpower (5+5):
+
  Willpower (5):
 
Parcur(3):
 
Flow :character may negate hazardous terrain penalties equal to his rating
 
 
 
Cat Leap : When using Dex + Athletics roll to mitigate damage from falling character gains
 
one automatic success and raises threshold by rating
 
 
Wall Run : character is capable of scaling heights of 10 feet + 5 feet per dot Athletics as
 
instant action though every full 10 feet beyond first impose -1 penalty
 
 
Tiger Kung-fu
 
Sharpened Claws : brawl attacks the martial artist makes, except for grappling, gain a +1 bonus to
 
their dice pool
 
 
Iron Skin : character has an effective armor trait of 1 against B attacks only
 
 
Double Claws make two Brawl attacks against same target in single action; second attack
 
at -1 penalty; Drawback: no Def
 
 
Invincible Skin character has an effective armor trait of 2 against B attacks only;
 
this bonus replaces Iron Skin
 
 
Painful Strikes for each successful attack character strikes at opponent, he gains a cumulative -1
 
penalty to all combat dice pools from the sheer pain of the attacks
 
 
FS: Berserker Cost 1WP to activate
 
Strength in the Fury :berserker gains an additional die (for a total of three) when taking all-out attacks.
 
 
Adrenaline Rush :character gains a point of armor against bashing and lethal attacks as she casually
 
shrugs off weak attacks.
 
 
Hard to Kill: Character gains 2 temp HL whenever he is in combat and never falls unconscious
 
until rightmost health box is filled with L dmg.
 
 
Ignorant in the Face of Death:
 
character can ignore some or all wound penalties for turn; Drawback: character
 
sacrifices part of her Def on a one-for-one basis; not possible if Def already used
 

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