Editing Equestrian Physics

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====Cloud Descriptions====
 
====Cloud Descriptions====
  
* Type: Clouds can be of any Size larger than Tiny, up to an enormous mountain of clouds of Collossal III. Furthermore a cloud can be either Light, Grey, or Dark. The color of the cloud signifies which types of weather the cloud is able to produce. A light cloud is only able to refract rainbows, if it is in the right place, or worked for its pristine white cloudstuff. A Grey cloud may be worked for cloudstuff, rainbows, rain, snow or wind. A Dark Cloud, though potentially dangerous can be worked for everything a gray cloud could be worked for plus the really flashy phenomena like hail, thunder or lightning. Some Clouds can have special subtypes like the frozen winter clouds, the high-soaring atmospheric clouds, even strange magical clouds are not unheard of.  
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* Type: Clouds can be of any Size larger than Tiny, up to an enormous mountain of clouds of Collossal III. Furthermore a cloud can be either Light, Grey, or Dark. The color of the cloud signifies which types of weather the cloud is able to produce. A light cloud is only able to refract rainbows, if it is in the right place, or worked for its pristine white cloudstuff. A Grey cloud may be worked for cloudstuff, rainbows, rain, snow or wind. A Dark Cloud, though potentially dangerous can be worked for everything a gray cloud could be worked for plus the really flashy phenomena like hail, thunder or lightning. Some Clouds can have special subtypes like the frozen winter clouds, or strange magical cloud phenomena.  
  
 
* Fatigue Points: A Cloud consists of a number of fatigue dice according to its size. A medium cloud consists of 1d6+4 Fatigue Points. For each size category of lower than medium divide the dice and modifier by two, for each size category above medium multiply the dice and modifier by two.
 
* Fatigue Points: A Cloud consists of a number of fatigue dice according to its size. A medium cloud consists of 1d6+4 Fatigue Points. For each size category of lower than medium divide the dice and modifier by two, for each size category above medium multiply the dice and modifier by two.
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====Sample Clouds====
 
====Sample Clouds====
  
* Cumulus Sheep Cloud (CR 1/2)
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* Cumulus Sheep Cloud (CR 1/4)
 
:Type: Medium Light Cloud
 
:Type: Medium Light Cloud
 
:FP: 1d6+4 (7) DR: 0
 
:FP: 1d6+4 (7) DR: 0
 
:Condition Track: N D
 
:Condition Track: N D
 
:Drift: as Wind Speed
 
:Drift: as Wind Speed
:Attack: Gust of Wind -
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:Attack: none
:Space: 1 Reach: 0
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:Space: 1
:Attack options: if destroyed
 
  
* Forbidding Stormcloud (CR 5)
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* Forbidding Stormcloud (CR 4)
 
:Type: Gargantuan Dark Cloud
 
:Type: Gargantuan Dark Cloud
 
:FP: 8d+6+32 DR: 0
 
:FP: 8d+6+32 DR: 0
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:Drift: Wind Speed -60 ft. (-40 ft. Size, -20 ft. raincloud)
 
:Drift: Wind Speed -60 ft. (-40 ft. Size, -20 ft. raincloud)
 
:Attack: Downpour - , Gust of Wind - , Hailstorm - , Thundercrack - , Lightning Bolt - ,
 
:Attack: Downpour - , Gust of Wind - , Hailstorm - , Thundercrack - , Lightning Bolt - ,
:Space: 8 Reach: 2
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:Space: 8
:Attack options: if condition changes, if threatened square is entered, if destroyed
 
  
 
* Heavy Raincloud (CR 4)
 
* Heavy Raincloud (CR 4)
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:Drift: Wind Speed -100 ft. (-80 ft. Size, -20 ft. raincloud)
 
:Drift: Wind Speed -100 ft. (-80 ft. Size, -20 ft. raincloud)
 
:Attack: Downpour - , Gust of Wind -  
 
:Attack: Downpour - , Gust of Wind -  
:Space: 16 Reach: 0
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:Space: 16
:Attack options: if condition changes, if square is entered, if destroyed
 
  
 
* Snow Cloud (CR 2)
 
* Snow Cloud (CR 2)
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:Drift: Wind Speed -30 ft. (-10 ft. Size, -20 ft. raincloud)
 
:Drift: Wind Speed -30 ft. (-10 ft. Size, -20 ft. raincloud)
 
:Attack: Icy Downpour - , Icy Wind - , Let it Snow -
 
:Attack: Icy Downpour - , Icy Wind - , Let it Snow -
:Space: 2 Reach: 0
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:Space: 2
:Attack options: if condition changes, if square is entered, if destroyed
 
 
 
* Stratospheric Wind Cloud (CR 3)
 
:Type: Colossal Light Atmospheric Cloud
 
:FP: 16d6+64 DR: -2
 
:Condition Track: N D
 
:Drift: Wind Speed -40 ft. (-80 ft. Size, +40 ft. atmospheric cloud)
 
:Attack: Gust of Wind - , Stormwind -
 
:Space: 32 Reach: 0
 
:Attack options: if square is entered, if destroyed
 
:Special Qualities: Atmospheric (this cloud moves only at High altitude. It reduces its speed penalties by half and reduces its diffusion through wind by 2 dice), Low Density (this cloud takes up double the normal space, but its diffusion rating is reduced by 2)
 
  
 
===Cloud Interaction Rules===
 
===Cloud Interaction Rules===

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