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  Special Attacks: Trample
 
  Special Attacks: Trample
 
  Special Qualities: Scent
 
  Special Qualities: Scent
  Saves: Fort +8, Ref +6,Will +2
+
  Saves: Fort +8, Ref +6,Will +3
 
  Skills: Listen +7, Spot +7
 
  Skills: Listen +7, Spot +7
 
  Abilities: Str 25, Dex 12, Con 16, Int 2, Wis 10, Cha 6
 
  Abilities: Str 25, Dex 12, Con 16, Int 2, Wis 10, Cha 6
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  Alertness: +2 bonus on all Listen checks and Spot checks
 
  Alertness: +2 bonus on all Listen checks and Spot checks
  
  Endurance: +4 on Swim checks made to resist nonlethal damage,
+
  Endurance: +4 on Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks  
Constitution checks made to continue running, Constitution checks  
+
  made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to  
  made to avoid nonlethal damage from a forced march,  
+
avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments,  
Constitution checks made to hold your breath,  
+
  and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming  
Constitution checks made to avoid nonlethal damage from  
 
starvation or thirst, Fortitude saves made to
 
avoid nonlethal damage from hot or cold environments,  
 
  and Fortitude saves made to resist damage from
 
suffocation. Also, you may sleep in light or medium armor without becoming  
 
 
  fatigued.  
 
  fatigued.  
  
  Trample (Ex): A riding bison can, as a Full Action
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  Trample (Ex): A riding bison can, as a Full Action each turn, run over an opponent that is of Medium Size or smaller,
each turn, run over an opponent that is of Medium Size or smaller,
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  dealing 2d8+8 points of damage. A Reflex Save at DC 20 halves the damage. Trampled creatures may forego
  dealing 2d8+8 points of damage. A Reflex Save at DC 20
+
  the Saving Throw to make an Attack of Opportunity on the riding bison but suffer a -4 penalty on the attack roll.
halves the damage. Trampled creatures may forego
 
  the Saving Throw to make an Attack of Opportunity
 
on the riding bison but suffer a -4 penalty on the attack roll.
 
  
  Link (Ex): A druid can handle her animal companion as a free
+
  Link (Ex): A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have  
action, or push it as a move action, even if she doesn’t have  
+
  any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on
  any ranks in the Handle Animal skill. The druid gains a +4
+
all wild empathy checks and Handle Animal checks made regarding an animal companion.  
circumstance bonus on all wild empathy checks and Handle Animal
 
checks made regarding an animal companion.  
 
  
  Share Spells (Ex): At the druid’s option, she may have any spell
+
  Share Spells (Ex): At the druid’s option, she may have any spell (but not any spell-like ability) she casts upon herself also  
(but not any spell-like ability) she casts upon herself also  
+
  affect her animal companion. The animal companion must be within 5 feet of her at the time of casting to receive the benefit. If
  affect her animal companion. The animal companion must be within
+
  the spell or effect has a duration other than instantaneous, it stops affecting the animal companion if the companion moves  
5 feet of her at the time of casting to receive the benefit.
+
  farther than 5 feet away and will not affect the animal again, even if it returns to the druid before the duration expires.
  If the spell or effect has a duration other than instantaneous,
+
  Additionally, the druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on  
it stops affecting the animal companion if the companion moves  
+
  herself. A druid and her animal companion can share spells even if the spells normally do not affect creatures of the companion’s  
  farther than 5 feet away and will not affect the animal again,
 
even if it returns to the druid before the duration expires.
 
  Additionally, the druid may cast a spell with a target of
 
“You” on her animal companion (as a touch range spell) instead of on  
 
  herself. A druid and her animal companion can share spells
 
even if the spells normally do not affect creatures of the companion’s  
 
 
  type (animal).
 
  type (animal).
  
  Evasion (Ex): If an animal companion is subjected to an attack
+
  Evasion (Ex): If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it  
that normally allows a Reflex saving throw for half damage, it  
 
 
  takes no damage if it makes a successful saving throw.
 
  takes no damage if it makes a successful saving throw.
  
  Improved Natural Attack: Choose one of the creature’s natural
+
  Improved Natural Attack: Choose one of the creature’s natural attack forms. The damage for this natural weapon increases by one  
attack forms. The damage for this natural weapon increases by one  
 
 
  step, as if the creature’s size had increased by one category.
 
  step, as if the creature’s size had increased by one category.

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