Editing Catahecassa
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Speed: 40 feet | Speed: 40 feet | ||
AC: 16 (-1 Size, +1 Dex, +6 Natural) | AC: 16 (-1 Size, +1 Dex, +6 Natural) | ||
− | Attacks: Gore +12 melee ( | + | Attacks: Gore +12 melee (1d8+10) |
Face/Reach: 5 feet by 10 feet / 5 feet | Face/Reach: 5 feet by 10 feet / 5 feet | ||
Special Attacks: Trample | Special Attacks: Trample | ||
Special Qualities: Scent | Special Qualities: Scent | ||
− | Saves: Fort + | + | Saves: Fort +7, Ref +4,Will +2 |
− | Skills: Listen +7, Spot + | + | Skills: Listen +7, Spot +5 |
Abilities: Str 25, Dex 12, Con 16, Int 2, Wis 10, Cha 6 | Abilities: Str 25, Dex 12, Con 16, Int 2, Wis 10, Cha 6 | ||
Tricks: attack, come, defend, down, guard, heel, track, work | Tricks: attack, come, defend, down, guard, heel, track, work | ||
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Alertness: +2 bonus on all Listen checks and Spot checks | Alertness: +2 bonus on all Listen checks and Spot checks | ||
− | Endurance: +4 on Swim checks made to resist nonlethal damage, | + | Endurance: +4 on Swim checks made to resist nonlethal damage, Constitution checks made to continue running, Constitution checks |
− | + | made to avoid nonlethal damage from a forced march, Constitution checks made to hold your breath, Constitution checks made to | |
− | made to avoid nonlethal damage from a forced march, | + | avoid nonlethal damage from starvation or thirst, Fortitude saves made to avoid nonlethal damage from hot or cold environments, |
− | + | and Fortitude saves made to resist damage from suffocation. Also, you may sleep in light or medium armor without becoming | |
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− | and Fortitude saves made to resist damage from | ||
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fatigued. | fatigued. | ||
− | Trample (Ex): A riding bison can, as a Full Action | + | Trample (Ex): A riding bison can, as a Full Action each turn, run over an opponent that is of Medium Size or smaller, |
− | + | dealing 2d8+8 points of damage. A Reflex Save at DC 20 halves the damage. Trampled creatures may forego | |
− | dealing 2d8+8 points of damage. A Reflex Save at DC 20 | + | the Saving Throw to make an Attack of Opportunity on the riding bison but suffer a -4 penalty on the attack roll. |
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− | the Saving Throw to make an Attack of Opportunity | ||
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− | Link (Ex): A druid can handle her animal companion as a free | + | Link (Ex): A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn’t have |
− | + | any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on | |
− | any ranks in the Handle Animal skill. The druid gains a +4 | + | all wild empathy checks and Handle Animal checks made regarding an animal companion. |
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− | Share Spells (Ex): At the druid’s option, she may have any spell | + | Share Spells (Ex): At the druid’s option, she may have any spell (but not any spell-like ability) she casts upon herself also |
− | + | affect her animal companion. The animal companion must be within 5 feet of her at the time of casting to receive the benefit. If | |
− | affect her animal companion. The animal companion must be within | + | the spell or effect has a duration other than instantaneous, it stops affecting the animal companion if the companion moves |
− | + | farther than 5 feet away and will not affect the animal again, even if it returns to the druid before the duration expires. | |
− | + | Additionally, the druid may cast a spell with a target of “You” on her animal companion (as a touch range spell) instead of on | |
− | + | herself. A druid and her animal companion can share spells even if the spells normally do not affect creatures of the companion’s | |
− | farther than 5 feet away and will not affect the animal again, | ||
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− | Additionally, the druid may cast a spell with a target of | ||
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− | herself. A druid and her animal companion can share spells | ||
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type (animal). | type (animal). | ||
− | Evasion (Ex): If an animal companion is subjected to an attack | + | Evasion (Ex): If an animal companion is subjected to an attack that normally allows a Reflex saving throw for half damage, it |
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takes no damage if it makes a successful saving throw. | takes no damage if it makes a successful saving throw. | ||
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