Master of Shrouds

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Revision as of 10:05, 19 October 2013 by 84.178.168.224 (talk) (Charakterbogen)
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Charakterbogen[edit]

Necropolen Gelehrter

Race: Strongheart Halfling 
Allignment :NE
Class: Cloistert Cleric 1, Conjurer 1, Cloistert Cleric +1
Prohibited Schools: Illusion , Evocation
Lv: 3
HP: 17

Str: 8   -1
Dex: 13  +1
Con: 14  +2
Int: 13  +1
Wis: 16  +3    
Cha: 17  +3 

Skills (Mod): 4x(6+1)+(2+1)+(6+1)=38
Concentration      : 7 = 2 (Con)  5 Ranks
Heal               : 8 = 3 (Wis)  5 Ranks
Knowlege(Religion) : 6 = 1 (Int)  5 Ranks
Spellcraft         : 6 = 1 (Int)  5 Ranks (+ 2 Conj)
Hide               : 5 = 1 (Dex)  0 Ranks +4 size
Move Silent        : 3 = 1 (dex)  0 Ranks +2 Race
Climb              : 1 =-1 (Str)  0 Ranks +2 Race
Jump               : 1 =-1 (Str)  0 Ranks +2 Race
Listen             : 5 = 3 (Wis)  0 Ranks +2 Race
Spot               : 3 = 3 (Wis)  0 Ranks
Search             : 1 = 1 (Int)  0 Ranks
Decipher Script    :  =  ()  0 Ranks
Appraise           :  =  ()  0 Ranks
Balance            :  =  ()  0 Ranks
Bluff              :  =  ()  0 Ranks
Diplomancy         :  =  ()  0 Ranks
Disable Device     :  =  ()  0 Ranks
Disguise           :  =  ()  0 Ranks
Escape artist      :  =  ()  0 Ranks
Forgery            :  =  ()  0 Ranks
Gather Information :  =  ()  0 Ranks
Handle Animal      :  =  ()  0 Ranks  
Intimidate         :  =  ()  0 Ranks
Open Lock          :  =  ()  0 Ranks
Perform            :  =  ()  0 Ranks
Ride               :  =  ()  0 Ranks 
Sleight of Hand    :  =  ()  0 Ranks 
Survival           :  =  ()  0 Ranks 
Swim               :  =  ()  0 Ranks
Tumble             :  =  ()  0 Ranks
Use Rope           :  =  ()  0 Ranks
Use Magic Device   :  =  ()  0 Ranks
Craft              :  =  ()  0 Ranks
Profession         :  =  ()  0 Ranks
Perform            :  =  ()  0 Ranks 

Feats: 
Lvl 1    :Spell Focus Conjuring
Halfling :Persistend Spell
Domain   :Extend Spell
Domain   :Extra Rebuke
Conjurer :Augumented Summoning
Lvl 3    :Divine Meta Magic Persistend Spell

saves : total = Cleric + mage + Ability + race
Fort Save : 6 = +3 +0 +2 +1
Ref Save  : 2 = +0 +0 +1 +1     
Will Save : 9 = +3 +2 +3 +1 (+2 vs. Fear)  
 
Initiative: +1        
Speed: 20         

Armor Class: 12 = 10 +1 +1 
      Touch: 12 = 10 +1 +1
Flat-footed: 11 = 10 +0 +1
 
BAB: 1
Meele-AB: 1 = 1-1+1      
Ranged-AB: 3 = 1+1+1
 
Spells per Day: WIZ 
Grad 0: 3 +1 conj.        DC 11
Grad 1: 2 +1 conj.        DC 12


Spells per Day: Cleric
Grad 0: 4                 DC 13 
Grad 1: 3 +1 Domain       DC 14
  
Weapon: 
Damage:  
Critical:       
Special: 

Armor: 
Armor Bonus:   
Max Dex Bonus:  
Check penalty:  0
Spell Failure:  0%